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Simple Work

SimpleWork - Controllable Auto Priority

Automatically assigns work priorities based on skill level and attributes. Supports mods that break the level 20 cap and intelligently handles non-skill work.

🌟 Highlights

🔒 Lock Mode
Per-pawn, per-work manual control. Unaffected by auto priority, custom priority, or global mode.

🤖 Auto Calculation
Calculates optimal priorities based on colonist skills, passion, and work type.

  • Limited auto scope to prevent unwanted overrides
  • Triggers on new colonists and game start
  • Priority caps to prevent excessively low priorities
  • Configurable minimum skill requirement, with passion exception

📊 Skill Ordering
Reorder same-skill work priorities for fine-grained management.

  • Shared skill weighting: customize priority order for same-skill work
  • Tier allocation: tier 1 gets 1 work, tier 2 gets 2, tier 3 gets the rest
  • 3-6 configurable tiers, freely toggleable

⭐ Expert Work
Right-click a colonist to designate expert work. It becomes the highest priority; non-expert work shifts down.

🎯 Misc Settings

  • Work order bonus: configurable tier count and per-tier bonus values
  • Assign lowest priority when skill requirement is not met
  • Passion exception: passion bypasses skill threshold
  • Custom priority skill check
  • Fallback: auto-assigns unassigned work types
  • Map learning rate as passion
  • Passion-only assignment: no work assigned to skill work without passion
  • Periodic refresh: scheduled recalculation, configurable interval and mode (2-72h)

🔢 Priority Override Order

Priority settings apply in the following order (top overrides bottom):

  • Lock Mode → Highest priority, fully manual, overrides all automatic settings
  • Expert → Up to 5 expert work types per pawn
  • Custom Priority → Fixed priority for specific work types
  • Global/Independent Mode → One-click auto-apply
  • Skill Order Bonus → Same-skill work priority adjustments
  • Auto-Calculated Base Priority → Skill + passion baseline
  • Fallback → Auto-fills unassigned work (priority 3)

🔌 Compatibility

  • Priority Expansion: Full support for vanilla 1-4 and expanded 1-9 (or higher) priority ranges
  • Skill Expansion: Compatible with mods that break the level 20 cap
  • Work Type Expansion: Compatible with mods that add new work types
  • UI Compatibility: Compatible with Work Tab and Mech Tab
  • Passion Expansion: Compatible with expanded passion types (VSE, etc.), identified via learning rate
  • Hardworking: Supports Hardworking mod's automatic priority assignment
  • Dynamic: Correctly handles colonist resurrection, caravan returns, and other dynamic scenarios

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Harmony

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