SS Musket - Midget Torpedo Submarine
Like a real musket, [b][i]The Midget Submarine SS Musket[/i][/b] is fitted powerful projectiles, 2 unguided long range torpedos. Thanks to it's big battery bank and silent electric motor, SS Musket can traverse underwater undetected. The onboard diesel generator, provided with compressed air supply enables SS Musket to charge it's battery [b][i]both on surface & underwater while moving.[/i][/b] SS Musket is also equipped with 1920's state of the art technology: [b][i]The Hydrophone.[/i][/b] Combined with a bearing compass, SS Musket can detect any target with its hydrophone & aim the target bearing within seconds.
SS Musket is small enough to spawn everywhere, including starter workbench
[img]https://i.imgur.com/EL6i1qQ.png[/img]
[img]https://i.imgur.com/tjwwoJ4.png[/img]
[img]https://i.imgur.com/lruMNxK.png[/img]
[img]https://i.imgur.com/sq9rzbr.png[/img]
OPERATION
1) Diesel Generator
-The diesel generator charges the battery bank. Turn on the Fuel, Coolant, Exhaust & Air pumps and hit ignition. The diesel generator runs at full throttle but can be throttled down if desired.
-The diesel generator can run underwater as long as there is compressed air supply. When running, the diesel generator charges its compressed air while on surface & consumes it while underwater. [b](Note: compressed diesel generator air supply and the compressed ballast air are stored seperately and charged seperately.[/b]
-Engage the generator clutch to charge batteries.
2) Electric Motor
-Electric motor is always on if the main breaker is on. Throttle is UP/DOWN keys.
-SS Musket can maintain 23 knots and not drain battery while the diesel generator is running and the throttle at 0.175. Throttling more than 0.175 starts draining the batteries.
3) Maintaining Battery level / Ampere Dial
-SS Musket features a [b]"Battery Ampere - Gain/Consumption"[/b] dial. With this dial operator can see how much power is getting drained (by the electric throttle or hydrophone) or how much power is getting charged with the generator. Thanks to this dial operator can micro-manage the power consumption/gain and set the submarine's electric throttle at a rate that doesn't drain any battery when the generator is running.
4) Ballast Tanks
-Bow and Stern Ballast controls are located on the right of the control station. Simply flood the ballasts evenly to the red line for neutral buoyancy. The more diesel fuel consumed, the more ballast is needed.
5) Unguided Torpedos
-Aim at your target (refer to guide manual to aim correctly), turn on "Arm Torpedo" switch and hit "Fire Torpedo".
CREDIT
Yuge thanks to [url=https://steamcommunity.com/id/bogeater2000/myworkshopfiles/]Nova[/url] for helping me with some of the logic, getting me up to speed with the new fluid/gas mechanics and letting me steal some of the things.
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3001543907]Passive Hydrophone with Simulated Sound[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2416132817]ZE Modular Engine Controller[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1973947666]Multimeter (Battery)[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3002960113]Torpedos[/url]