Translated by AI
Mod Description
Added genes that disable work types, providing more metabolism points and character customization.
Some genes become upgraded versions of xx incapacity, such as Crafting Disabled (+3metabolism). There are also some that have no effect on skill levels, like Hauling Disabled (+1metabolism).
Mod Settings
Yes, this mod also has mod settings.
You can freely set whether the disabling genes for the 12 skills will prevent pawns from performing the corresponding work capabilities and apply skill level penalties.
Some mods like[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3237083444&searchtext=capable]More Than Capable (1.6-b)[/url]will unban disabled skills, so you can also choose to change level penalties to level bonuses...... It's your game, you decide how to play.
Additionally, mod settings require a restart to take effect, sorry.
Common Questions
Q: Will Melee Disabled and Shooting Disabled disable the corresponding skills? That's not how vanilla works!
A: Correct, we put some extra effort into implementing this effect! Of course, if you don't like it, you can adjust it in the mod settings.
Q: In mod settings, is checkmark disable or X disable!
A: X disables the carrier's corresponding skill (default)
mod简介
添加了禁用工作类型的基因,提供更多代谢点数和人物自定义 。
部分基因会成为xx无能的升级版如手工禁用(+3代谢) 也有部分无对于等级的工作如搬运禁用(+1代谢)。
mod设置
没错这个mod也有mod设置。
你可以自由设置12个技能的禁用基因是否会阻止小人进行对应的工作能力以及等级惩罚。
一些mod比如[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3237083444&searchtext=capable]More Than Capable (1.6-b)[/url]会解禁掉禁用的技能,所以你也可以选择将等级惩罚改成等级奖励……这是你的游戏,你来决定怎么玩。
另外mod设置需要重启才能生效,见谅。
常见问题
Q:格斗禁用和射击禁用会关闭对应技能?原版不是这样的!
A:没错,这边花了一些额外的心思去实现这个效果!当然如果你不喜欢这样,可以在mod设置中调整。
Q:mod设置中到底是打勾禁用还是打叉禁用!
A:打叉以禁用携带者的对应技能(默认打叉)