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Closer VE Quests

Adjusts VE quests generation to spawn closer to the player's base. A configuration menu is also available for customization. Supported Mods [list] [*] Vanilla Quests Expanded - Cryptoforge [list] [*] Default Generation Rules: Anywhere in the world, hiliness = flat and only on ice sheet / sea ice biomes (first quest in the chain also allows tundra and boreal forest). [*] Adjusted Generation Rules: Minimum distance: 20 tiles, Maximum distance: 100 tiles (from the player's base). Other rules remain the same. [/list] [*] Vanilla Quests Expanded - Deadlife [list] [*] Default Generation Rules: Maximum distance: 50 tiles (from the player's base). [*] Adjusted Generation Rules: Minimum distance: 7 tiles, Maximum distance: 27 tiles (from the player's base). [/list] [*] Vanilla Quests Expanded - The Generator [list] [*] Default Generation Rules: Anywhere in the world. [*] Adjusted Generation Rules: Minimum distance: 7 tiles, Maximum distance: 27 tiles (from the player's base). [/list] [/list] Suggestions/Bugs? Let me know in the comments if there's any bugs. I also am open to any suggestions or improvements. I have also setup a [url=https%3A%2F%2Fdiscord.gg%2F9f23TaxuP8]Discord server[/url][discord.gg] for direct communications. It should help in issues getting sorted out faster. Thanks - Tynan and the Rimworld team for making a spectacular game that is extremely addicting as well. - Brrainz (Mod Author of Harmony): Without his library, lots of mods wouldn't be here. Links [url=https%3A%2F%2Fgithub.com%2FAhHanie%2FCloser-VE-Quests]Github[/url][github.com] [url=https%3A%2F%2Fko-fi.com%2Fstreetk1ng]Donation[/url][ko-fi.com]

Зависимости мода

Логотип мода

Harmony

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