Adjusts VE quests generation to spawn closer to the player's base. A configuration menu is also available for customization.
Supported Mods
[list]
[*] Vanilla Quests Expanded - Cryptoforge
[list]
[*] Default Generation Rules: Anywhere in the world, hiliness = flat and only on ice sheet / sea ice biomes (first quest in the chain also allows tundra and boreal forest).
[*] Adjusted Generation Rules: Minimum distance: 20 tiles, Maximum distance: 100 tiles (from the player's base). Other rules remain the same.
[/list]
[*] Vanilla Quests Expanded - Deadlife
[list]
[*] Default Generation Rules: Maximum distance: 50 tiles (from the player's base).
[*] Adjusted Generation Rules: Minimum distance: 7 tiles, Maximum distance: 27 tiles (from the player's base).
[/list]
[*] Vanilla Quests Expanded - The Generator
[list]
[*] Default Generation Rules: Anywhere in the world.
[*] Adjusted Generation Rules: Minimum distance: 7 tiles, Maximum distance: 27 tiles (from the player's base).
[/list]
[/list]
Suggestions/Bugs?
Let me know in the comments if there's any bugs. I also am open to any suggestions or improvements. I have also setup a [url=https%3A%2F%2Fdiscord.gg%2F9f23TaxuP8]Discord server[/url][discord.gg] for direct communications. It should help in issues getting sorted out faster.
Thanks
- Tynan and the Rimworld team for making a spectacular game that is extremely addicting as well.
- Brrainz (Mod Author of Harmony): Without his library, lots of mods wouldn't be here.
Links
[url=https%3A%2F%2Fgithub.com%2FAhHanie%2FCloser-VE-Quests]Github[/url][github.com]
[url=https%3A%2F%2Fko-fi.com%2Fstreetk1ng]Donation[/url][ko-fi.com]