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[ETF] My Personal Psychic Lance Pack


======> ABOUT | READ ME FIRST <======


This mod expands psychic and biomutation lances by letting you combine them into stronger, more efficient versions. Instead of carrying multiple single-use lances, you can merge them into one item with either higher charges or area-of-effect capabilities.

The goal is simple: reduce inventory clutter and give you more control in mid to late game combat.


======> CORE FEATURES <======


AOE Lances
These versions combine three lances into one and apply their effect in a radius instead of a single target.

  • Hits multiple pawns at once
  • Configurable behavior for allies, colonists, and caster
  • Requires line of sight and proper positioning

——— SPACE DIVIDER FOR READABILITY ———

High-Capacity Lances
These versions combine two lances into one, doubling the total charges.

  • Same behavior as vanilla
  • More uses before being consumed
  • Useful for longer fights or emergencies

——— SPACE DIVIDER FOR READABILITY ———

Custom AOE System
AOE lances use a custom system to apply effects in a radius.

  • Radius-based pawn targeting
  • Smart filtering for valid targets
  • Adjustable through XML

You can tweak behavior via:
ETF_MyPersonalPsychicLancePack.CompProperties_TargetEffect_AOE


======> LANCE VARIANTS <======


Psychic Shock (AOE)
Applies psychic shock to all targets in an area.

  • Large radius
  • Chance of brain damage
  • Good for disabling groups

Psychic Insanity (AOE)
Forces targets in an area into a berserk state.

  • Large radius
  • Chance of brain damage
  • Good for creating chaos in enemy groups

——— SPACE DIVIDER FOR READABILITY ———

Biomutation Lances
Transforms targets instead of relying on psychic sensitivity.

  • Works on biological targets
  • Includes AOE and high-capacity variants
  • Has size and race restrictions for balance

——— SPACE DIVIDER FOR READABILITY ———

?: Ghoul / Shambler Mutation Lance
A unique mutation variant with a different outcome system.

  • Animals become Shamblers
  • Humanlikes have a 50/50 result between Ghoul or Shambler
  • Affects targets in an area

======> GAMEPLAY NOTES <======

[hr][list]
[*] AOE effects can hit unintended targets if placed poorly

[*] Positioning matters more than with vanilla lances

[*] High-capacity versions trade crafting cost for efficiency

[*] Designed for mid to late game use

[/list]


======> PRODUCTION & RESEARCH <======

[hr][list]
[*] Psychic Variants: Fabrication Bench (Ship Basics/Starflight Basics, Core)

[*] Mutation Variants: Bioferrite Shaper (Mutation Weaponry, Anomaly DLC)

[*] Costs: Based on combining existing lances or mutation materials

[/list]


======> CREDITS & MISC <======


=< INSPIRATION >=

Multi-PsychoLance-集束心灵枪 & More Lances

=< Official Source Code >=

Link[gitgud.io]

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