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Outerm English Translation

UPDATE WRelicK has updated his translation to include Outerm. Use that as it is more complete. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2839446088]Link to the Ayameduki translation mod by WRelick[/url] Overview English translation patch for [Aya] Outerm Race. This mod translates the Outerm race, xenotype content, faction text, incidents, apparel, weapons, research, hediffs, backstories, and other in-game text into English for RimWorld 1.6. The translation in this mod was produced with the help of LLM GPT-5.4. This patch was made because the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2839446088]Translation mod by WRelick[/url] is not updated yet, and I needed to understand what the Outerm mod was doing while working on the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3105126426]Combat Extended patch in my Ayameduki CE addon[/url]. It also includes a small compatibility DLL that fixes several hardcoded or improperly exposed strings from the original mod, including weapon growth text and Outerm skill gizmo cooldown and unlock text. Outerm Mod Content Core Traits [list] [*] Much longer-lived than humans: about [b]300 years[/b] [*] Higher durability than humans: [b]1.5x base health[/b] [*] [b]Cannot reproduce[/b] and do not become pregnant [*] Grow stronger naturally over time [*] Gain roughly [b]1 level per year[/b], up to [b]Level 10[/b] [*] Unlock racial powers as their level increases [/list] Personality and Lore [list] [*] Extremely aggressive and drawn to bloodshed, corruption, and decadence [*] Detached from both life and death [*] Fanatically devoted to a faceless god referred to as the [i]"Void's ■■■"[/i] [*] Closely tied to the underworld syndicate [b]Haos[/b] [/list] In lore, Outerms rule drifters and criminals through violence, drugs, and religious zeal. They are presented as a dangerous and expanding force rather than just another humanoid race. Outerm Skill Progression As an Outerm levels up, she unlocks the following abilities: [list] [*] [b]Vrykolakas[/b] ([b]Lv 1[/b]) Bites a single target and drains blood. The original mod description also notes that it heals one injury on the user. [*] [b]Hyperetes[/b] ([b]Lv 2[/b]) Summons [b]three frenzied crows[/b] to fight. [*] [b]Akinoia[/b] ([b]Lv 3[/b]) Places the user in an [b]evasion state[/b]. It gives a high dodge chance against ranged attacks and a lower dodge chance against other attacks. [*] [b]Catalysis[/b] ([b]Lv 4[/b]) A hostile strike that [b]weakens or partially paralyzes[/b] the target. [*] [b]Apostolos[/b] ([b]Lv 5[/b]) An [b]empowered state[/b] granted by a higher force. While active, it also allows the user to [b]revive once on death[/b]. [/list] Gameplay Identity In practice, Outerms are a scaling combat race: [list] [*] Strong baseline survivability [*] Long-term progression through level growth [*] A mix of melee pressure, summons, evasion, debuffs, and self-revival [*] A very aggressive faction identity through Haos [/list] Faction: Haos [list] [*] [b]Haos[/b] is the main Outerm faction [*] Presented as a brutal underworld syndicate made up of Outerms [*] Uses violence, plunder, drugs, and religious fanaticism as part of its identity [*] The mod description states that Haos becomes a hidden hostile faction that starts raiding after about [b]45 days[/b] [*] Haos members also scale over time and use Outerm-style abilities [/list] Incidents The mod adds several faction-related incidents: [list] [*] [b]Cargo Container Crash[/b] A Haos cargo container falls from orbit and can be destroyed for loot. [*] [b]Haos Hunt[/b] A nearby fight breaks out involving Haos and another faction. [*] [b]Courier Passing Through[/b] A Haos operative carrying valuables passes near the colony, giving you the option to leave them alone or attack for the cargo. [/list] Research [list] [*] [b]Haos Narcotics[/b] Research related to Haos-produced drugs [*] [b]Haos Weapons[/b] Research related to Haos-produced weapons [/list] Material and Drug [list] [*] [b]Dystychia[/b] A custom material/resource used by Outerm content [*] [b]Angelocaine[/b] A Haos drug that produces long-lasting euphoria [*] Described as comparatively safer than many harder drugs, being closer to alcohol dependence [*] Still affects mood and aggression [/list] Weapons The mod adds both melee and ranged weapons. [b]Melee weapons[/b] [list] [*] [b]Phasma Xiphos[/b] [*] [b]Phasma Pelekys[/b] [*] [b]Phasma Drepanon[/b] [/list] These melee weapons are described as mysterious, organic-feeling cursed weapons that [b]grow stronger as they kill enemies[/b]. [b]Ranged weapons[/b] [list] [*] [b]Tyrion Tofeki[/b] An assault rifle with strong armor penetration, toxin-laced ammo, and short intervals between attacks [*] [b]Tyrion Cannon[/b] An ultra-long-range sniper rifle with strong armor penetration and toxin-laced ammo, specialized for long-range combat [/list] Apparel Outerm Race adds a full themed apparel set. [b]On-skin / innerwear[/b] [list] [*] Kakistos Lingerie A [*] Kakistos Lingerie B [*] Kakistos Lingerie C [/list] [b]Middle layer / outfits[/b] [list] [*] Kakistos Wear A [*] Kakistos Wear B [*] Kakistos Wear C [*] Kakistos Wear D [*] Kakistos Wear E [*] Kakistos Suit [*] Diaphthora Armor [/list] [b]Headgear[/b] [list] [*] Kakistos Hat [*] Kakistos Mask [*] Kakistos Muffler [*] Kakistos Headphones [*] Kakistos Gear [*] Diaphthora Helmet [/list] [b]Outer layer[/b] [list] [*] Kakistos Coat A [*] Kakistos Coat B [*] Kakistos Coat C [*] Kakistos Coat D [*] Kakistos Coat E [/list] Biotech and Race Support Content [list] [*] [b]Enyogenea[/b] xenotype [*] [b]Acorn[/b] gene [*] Custom hairs [*] Custom body definitions [*] Custom backstories [*] Custom names and culture entries [*] Custom thoughts / memories [*] Custom damage defs, effects, and sounds [/list] Summons and Miscellaneous Content [list] [*] [b]Hyperetes[/b] summon entities tied to the race's skill set [*] A Haos cargo container object [*] Custom pawn kinds such as [b]Haos Member[/b] and [b]Haos Executive[/b] [/list]