Features to customize your research experience:
[Tab Sorting] In the mod settings, you can simply drag and drop to sorting the research tabs.
[Tab Moving] Move project from any research tab to the any research tab and hide those tabs. Not dependent on [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3566639513]Clean Research Sort[/url] but recommended if you don't have other research UI mods.
[New Tab] Create a new custom research tab. It is recommended to restart the game to avoid display issues!
[Tech Introduction] Add vanilla tech prerequisite to project. Research Cost are redistributed to prerequisites, may slowing down the main tech tree progression.
For example, the clothing project will add two prerequisite project: Complex Clothing and Plate Armor, while the weapon project will add the Charged Shot prerequisite project. (The prerequisite project is determined by the strength and techlevel of these items.)
The cost for these project will decrease, while the project cost for the prerequisite projects will increase. This is equivalent to transferring the required cost for these project to the prerequisite projects.
Note that this will obviously slow down the main Research process.
Can be safely add or remove from save.