Tractor Beam Hauler
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Introduction
Adds a tractor beam manipulator inspired by Cosmoteer, along with an automatic version. When a colonist takes the control position, they can operate four beams at the same time to quickly deliver scattered resources, corpses, and other haulable items from afar into the storage area. The automatic version does not require a colonist to operate it and will continue working as long as it has power.
This building can work through walls. It can place items into containers, drop pods, and shuttles, and it also supports other hauling-related jobs, including hauling to building blueprints, refilling Biotech DLC scanners, filling fermenting barrels, unloading the Anomaly DLC bioferrite harvester, refilling the nutrition of Biotech DLC growth vats and Ideology DLC biosculpter pods, stripping apparel from pawns, storing Biotech DLC genepacks in gene banks, and carrying downed colonists to bed and etc.
[img]https://i.mji.rip/2026/03/14/5921403efac568c940f7bd7f4f4e2e1b.gif[/img]
Manipulator Beam Emitter
Cost: Steel 250, Component Industrial 8, Plasteel 40
Power: 200~1000W
Research prerequisite: Microelectronics Basics
Automatic Manipulator Beam Emitter
Cost: Steel 300, Component Industrial 12, Plasteel 60, Component Spacer 2
Power:1000W
Research prerequisite: Advanced Fabrication
Can be safely added to or removed from an existing save.
If you have any suggestions, feel free to leave them in the comments section.