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RimFront Armworks - Shock Troopers CE Patch

A CE Compatibility Patch for [//:redacted]. --- All armors have had their crafting recipes overhauled to be in line with recon/marine armor from CE. (They're slightly more expensive to craft but offer better protection.) --- All armors have support for CE variable body part armor protection. --- All armors have hand/feet coverage. --- All helmets act as radios for CE artillery strikes. --- All helmets are smoke and tox immune. --- All helmets have night vision. --- Added conditional patch for vacuum resistance to the Siege and Recon armors. (The other armors had it, so they all should.) --- Added conditional patch for slave suppression stat if ideology is installed. --- re-balanced the stats for the armors. The hierarchy is now from worst to best: Recon, Vanguard, Harbinger, Siege. (It makes more sense for the armor named heavy in the files to be the strongest.) --- Recon and Harbinger armors have the webbing layer with stats similar to a Tac-Vest to compensate. --- Vanguard armor has extra bulk capacity to reflect the pouches on the model. Obvious shout outs to Dave🎄, Aqued and Immortalus for the original mod. And again, much love to the crazy lunatics who develop and maintain Combat Extended.