RimFront Armworks - Shock Troopers CE Patch
A CE Compatibility Patch for [//:redacted].
--- All armors have had their crafting recipes overhauled to be in line with recon/marine armor from CE. (They're slightly more expensive to craft but offer better protection.)
--- All armors have support for CE variable body part armor protection.
--- All armors have hand/feet coverage.
--- All helmets act as radios for CE artillery strikes.
--- All helmets are smoke and tox immune.
--- All helmets have night vision.
--- Added conditional patch for vacuum resistance to the Siege and Recon armors. (The other armors had it, so they all should.)
--- Added conditional patch for slave suppression stat if ideology is installed.
--- re-balanced the stats for the armors. The hierarchy is now from worst to best: Recon, Vanguard, Harbinger, Siege. (It makes more sense for the armor named heavy in the files to be the strongest.)
--- Recon and Harbinger armors have the webbing layer with stats similar to a Tac-Vest to compensate.
--- Vanguard armor has extra bulk capacity to reflect the pouches on the model.
Obvious shout outs to Dave🎄, Aqued and Immortalus for the original mod.
And again, much love to the crazy lunatics who develop and maintain Combat Extended.