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RimFront Armworks - Shock Troopers CE Patch

A CE Compatibility Patch for [//:redacted].

--- All armors have had their crafting recipes overhauled to be in line with recon/marine armor from CE. (They're slightly more expensive to craft but offer better protection.)

--- All armors have support for CE variable body part armor protection.

--- All armors have hand/feet coverage.

--- All helmets act as radios for CE artillery strikes.

--- All helmets are smoke and tox immune.

--- All helmets have night vision.

--- Added conditional patch for vacuum resistance to the Siege and Recon armors. (The other armors had it, so they all should.)

--- Added conditional patch for slave suppression stat if ideology is installed.

--- re-balanced the stats for the armors. The hierarchy is now from worst to best: Recon, Vanguard, Harbinger, Siege. (It makes more sense for the armor named heavy in the files to be the strongest.)

--- Recon and Harbinger armors have the webbing layer with stats similar to a Tac-Vest to compensate.

--- Vanguard armor has extra bulk capacity to reflect the pouches on the model.

Obvious shout outs to Dave🎄, Aqued and Immortalus for the original mod.

And again, much love to the crazy lunatics who develop and maintain Combat Extended.

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