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YM Argennu Race TestVer2.0

YM Argennu Race TestVer2.0 ///// 20260415 [Fix] Fixed issues related to the skill tree. Changed the effect of Luna Coffee. 20260414 [Fix] Fixed bugs related to the skill tree. ////// The central theme of this mod is “slavery and liberation.” Argennu are powerful and highly capable, with strong work performance, beauty, durability, and longevity. In exchange, they come with significant upkeep demands such as extreme hunger, strict cleanliness needs, and variant-specific maintenance requirements. They are strong, but they are not effortless to manage. Main Content Multiple Argennu variants: Ag Normal Ag Lunaris Ag Lunaris (Next Generation) Ag Noir Ag Noir (Reawakened) Ag Noir (New Moon Awakened) Dedicated factions: Sisters of the Free Moon Obsidian Arms Dedicated Argennu research tab Unique equipment, food, and special items Awakening, recruitment, raid, and story-driven events Dedicated skill trees Variant Overview Ag Normal Standard, mentally adjusted Argennu. They tolerate harsh living conditions well and can function under slave conditions, but require regular doses of Silver Tea. Ag Lunaris Awakened Argennu who thrive in freedom. They strongly benefit from good living conditions, quality beds, and proper meals. However, they react badly to slavery and poor environments, and they also seek low-cost comfort items such as Luna Coffee. Ag Lunaris (Next Generation) Born without mental adjustment, these individuals naturally regard freedom as a basic right. They are highly capable and versatile, but react even more strongly to poor living conditions. Ag Noir Combat-focused Argennu whose sense of self has been broken or removed. They do not suffer mental breaks, but are nearly incapable of productive labor and require continuous medical care as their bodies gradually collapse. Ag Noir (Reawakened / New Moon Awakened) Individuals who regain their selfhood through treatment, rehabilitation, surgery, and medication. They retain powerful combat ability while recovering emotional capacity and broader work potential, but still require delicate management. Core Features Awakening system from Ag Normal to Lunaris Dedicated skill trees for multiple Argennu branches Luxury and lifestyle preferences for Lunaris types Strong cleanliness-related mood mechanics Medical upkeep and body collapse risk for Noir variants Conditional faction events, proposals, and raids Required Mods Biotech Humanoid Alien Races Notes Harmony is bundled with RimWorld, so it usually does not need to be installed separately. This mod uses Harmony patches. If you encounter conflicts or exceptions, please report them with logs. This mod is compatible with Test Version 1.0, but please do not subscribe to both at the same time. When using this mod, make sure that only one version is enabled. Warning This is a test release. Content, balance, numbers, textures, and descriptions may change in future updates. Odyssey DLC-related content is not supported at this time. Credits Texture creation / collaboration: 葛屑 / Kazurasetsu Texture creation / collaboration: HSteitoku Texture creation / collaboration: Eiru Tool used: Gemini nanobanana Code assistance: ChatGPT