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Periodic Bills

[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3686112421][img]https://images.steamusercontent.com/ugc/16256564158279442476/E89B3FF4F55B30F3A752FB2C6A9E9B3882C7F004/[/img][/url] Periodic Bills RimWorld gives you three ways to repeat a bill: do it X times, do it until you have X, or do it forever. None of them answer a simple question: "I want this done regularly, but not constantly." You want to have 4 cups of psychite tea available every two days, while adhering to the safe dosing interval and without overloading the storage system (which could lead to risky consumption, even with properly configured policies). You want a sculpture every few days, not your best artist chained to the bench ignoring everything else, and not an unpredictable pile of art pieces accumulating in a corner. The usual workaround is building an elaborate system of restricted areas, custom schedules, stockpile zones, and bill configurations that kind of works — until a raid, a mental break, or a new colonist disrupts the fragile arrangement and you spend the next hour re-weaving it back together. The exceptions destroy the rule, and your patience along with it. Periodic Bills adds a fourth repeat mode: [b]Do X every Y days[/b]. Set it and forget it. How it works Open any workbench bill and select the new repeat mode from the dropdown. Configure two values: [list] [*] [b]Produce[/b] — how many items to craft per cycle (1–500) [*] [b]Every (days)[/b] — how many days to wait between cycles (1–120) [/list] The bill produces the configured amount, then goes idle until the interval elapses. No colonist time wasted, no stockpile overflow, no micromanagement. Interface The bill configuration uses the same style as vanilla — the familiar -10 / -1 / +1 / +10 buttons for both amount and interval. The bill stack shows current cycle progress (e.g. "2/4") while producing, and a countdown timer while waiting for the next cycle. Recommended [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3520130671]Nice Bill Tab[/url] — Redesigns the bill interface with a much better layout. Periodic Bills is fully compatible and works great with it. Compatibility [list] [*] Requires: [url=https://steamcommunity.com/workshop/filedetails/?id=2009463077]Harmony[/url] [*] Works with any workbench and any recipe — vanilla or modded [*] Safe to add or remove mid-save [*] Compatible with all DLCs (Royalty, Ideology, Biotech, Anomaly) [/list] Technical details [list] [*] Production data persists across saves [*] Bill duplication copies the periodic configuration [*] The first cycle starts immediately — no initial wait [*] Removing the mod reverts any periodic bills to "do X times" mode [/list] [url=https%3A%2F%2Fko-fi.com%2Fcdcappa][img]https://i.imgur.com/JQgzWcq.png[/img][/url][ko-fi.com] [hr] [i]Compatible with RimWorld 1.6[/i]