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Keyz Reference Tools

Keyz' Reference Tools

A utility mod that adds an in-game reference browser for every Def loaded in your current modlist. No more alt-tabbing to the wiki or digging through XML files to figure out what something is, how to make it, or what research unlocks it.

Fully read-only — it never touches your world state.

Features

Reference Tab

A new Reference button in the bottom tab bar (alongside Architect, Work, Schedule, etc.). Opens a full-screen browser panel.

Search & Filter

  • Live search across Def name, label, and description
  • Filter by Def type (ThingDef, RecipeDef, HediffDef, ResearchProjectDef, ...)
  • Filter by source mod or DLC
  • Toggle to hide items locked behind unfinished research

Detail Panel

Click any result to open its detail view. Four tabs:

Info

  • Label, description, icon, and full stat block
  • Related links — recipes that produce it, workbenches that craft it, required research, what research unlocks, and more
  • Clicking a related link navigates to that Def — breadcrumb bar tracks your path so you can navigate back

XML

  • Serialized in-memory state of the Def — fully resolved after inheritance and patches
  • Copy to clipboard button
  • View patches applied to the XML

Technical

  • Type chain, comp classes, graphic data, tools, ingestible properties, hediff stages, research prerequisites, genes, body parts, traits, abilities, and more
  • Displayed as collapsible sections so you can drill into only what you need

Instances

  • Live query of the current map for things, pawns with hediffs/thoughts/genes/traits matching the selected Def
  • Click any row to close the browser and jump the camera directly to that instance

Thanks

[ko-fi.com]

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