Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

Storage Rebalanced

Rebalances storage buildings across multiple mods to follow a consistent progression curve. I mainly built this mod because I love Ferny's general philosophy around his progression mods. With that being said, I felt like there were some spots in his pack that were missing attention. The changes below are meant to make all storage options viable regardless of their aesthetic. So yeah, no more meta slaving over Woven Baskets all over your base. I also used Reel's Expanded Storage as a baseline for a lot of my balancing decisions, as well as any description changes. All storage items have the incredibly convenient Storage Stats at the bottom of the description now! Requirements [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3033901359]Adaptive Storage Framework[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3292746186]Progression: Storage[/url] [/list] Load after all storage mods and after Progression: Storage. Safe to add mid save. Supported Mods [list] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3400037215]Adaptive Primitive Storage[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3416243474][sbz] Neat Storage[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3486264784][sbz] Neat Storage Fridge[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3237638097]Reel's Expanded Storage[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3070894802]Medieval Overhaul[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3077290536]VFE - Medieval 2[/url] [*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3537905298][sbz] Gravship Storage[/url] [/list] Changes Adaptive Primitive Storage Building Stacks/tile Cost Woven Basket 6 > 2 75 > 50 hay Woven Basket Double 12 > 3 150 > 75 hay Woven Basket Triple 18 > 4 225 > 100 hay Granary 6 > 5 - [sbz] Neat Storage Research: [list] [*] Crates, display shelves: ComplexFurniture [*] Pallets: ReelIndustrialStorage (when Reel active, otherwise ComplexFurniture) [/list] Stacks/tile: Building Before After Crate base (all crates/pallets) 6 8 Display shelves 3-6 8 Hanger shelves 4 10 Textile Rack 6 15 Safe 6 18 Drum 6 15 Filters: Building Allowed Crate Everything except foods, meals, corpses, chunks Pallets Everything Safe Silver only Drum Raw resources, foods Hidden: [list] [*] Tall Crate (covered by Reel's Large Crate) [/list] [sbz] Neat Storage Fridge Building Before After Fridge 2/tile 6/tile Hidden: [list] [*] Large Fridge (covered by Reel's Fridge) [/list] Reel's Expanded Storage Building Before After Apparel Locker 10/tile 15/tile Medieval Overhaul Generic storage (crates, sacks, barrels, empty shelves, carts): 4/tile Specialized single-item storage (bales, log piles, ingot stacks, weapon racks, food/herb shelves, etc.): 8/tile All buildings get storage stats appended to their descriptions. [sbz] Gravship Storage All buildings get storage stats appended to their descriptions. VFE - Medieval 2 Building Before After Ailments Shelf 2/tile 6/tile Other All storage buildings from supported mods get Reel format descriptions with storage stats. Vanilla bookcases and VFE weapon rack also get descriptions when Reel is active. Hidden buildings only apply when Reel's Expanded Storage is active.