Rebalances storage buildings across multiple mods to follow a consistent progression curve.
I mainly built this mod because I love Ferny's general philosophy around his progression mods. With that being said, I felt like there were some spots in his pack that were missing attention.
The changes below are meant to make all storage options viable regardless of their aesthetic. So yeah, no more meta slaving over Woven Baskets all over your base.
I also used Reel's Expanded Storage as a baseline for a lot of my balancing decisions, as well as any description changes. All storage items have the incredibly convenient Storage Stats at the bottom of the description now!
Requirements
[list]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3033901359]Adaptive Storage Framework[/url]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3292746186]Progression: Storage[/url]
[/list]
Load after all storage mods and after Progression: Storage. Safe to add mid save.
Supported Mods
[list]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3400037215]Adaptive Primitive Storage[/url]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3416243474][sbz] Neat Storage[/url]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3486264784][sbz] Neat Storage Fridge[/url]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3237638097]Reel's Expanded Storage[/url]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3070894802]Medieval Overhaul[/url]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3077290536]VFE - Medieval 2[/url]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3537905298][sbz] Gravship Storage[/url]
[/list]
Changes
Adaptive Primitive Storage
Building
Stacks/tile
Cost
Woven Basket
6 > 2
75 > 50 hay
Woven Basket Double
12 > 3
150 > 75 hay
Woven Basket Triple
18 > 4
225 > 100 hay
Granary
6 > 5
-
[sbz] Neat Storage
Research:
[list]
[*] Crates, display shelves: ComplexFurniture
[*] Pallets: ReelIndustrialStorage (when Reel active, otherwise ComplexFurniture)
[/list]
Stacks/tile:
Building
Before
After
Crate base (all crates/pallets)
6
8
Display shelves
3-6
8
Hanger shelves
4
10
Textile Rack
6
15
Safe
6
18
Drum
6
15
Filters:
Building
Allowed
Crate
Everything except foods, meals, corpses, chunks
Pallets
Everything
Safe
Silver only
Drum
Raw resources, foods
Hidden:
[list]
[*] Tall Crate (covered by Reel's Large Crate)
[/list]
[sbz] Neat Storage Fridge
Building
Before
After
Fridge
2/tile
6/tile
Hidden:
[list]
[*] Large Fridge (covered by Reel's Fridge)
[/list]
Reel's Expanded Storage
Building
Before
After
Apparel Locker
10/tile
15/tile
Medieval Overhaul
Generic storage (crates, sacks, barrels, empty shelves, carts): 4/tile
Specialized single-item storage (bales, log piles, ingot stacks, weapon racks, food/herb shelves, etc.): 8/tile
All buildings get storage stats appended to their descriptions.
[sbz] Gravship Storage
All buildings get storage stats appended to their descriptions.
VFE - Medieval 2
Building
Before
After
Ailments Shelf
2/tile
6/tile
Other
All storage buildings from supported mods get Reel format descriptions with storage stats.
Vanilla bookcases and VFE weapon rack also get descriptions when Reel is active.
Hidden buildings only apply when Reel's Expanded Storage is active.