Tilt the Planet - Mod Building Parity
Adjusts costStuffCount and MaxHitPoints for structural buildings added by mods to maintain parity with Tilt the Planet's Material Realism system.
Without this patch, mod-added walls, palisades, embrasures, and fortifications remain at their original cost/HP values while vanilla walls are dramatically rebalanced by Tilt the Planet - creating inconsistencies where a wooden palisade costs more than a stone wall, or a castle wall has less HP than a basic wall.
Affected mods:
- Fortifications - Medieval
- Fortifications - Neolithic
- Fortifications - Industrial
- Fortification Industrial - Citadel
- Vanilla Factions Expanded - Medieval 2
- Vanilla Furniture Expanded - Medical Module
- [HRK] Vanilla Expanded Extra Embrasures
- Layered Wall Destruction
- More Vanilla Fences
- ReBuild: Doors and Corners
- Barbs And Moats
Requires: Tilt the Planet! - Realism Overhaul with Material Realism enabled.