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Tilt the Planet - Mod Building Parity

Adjusts costStuffCount and MaxHitPoints for structural buildings added by mods to maintain parity with Tilt the Planet's Material Realism system. Without this patch, mod-added walls, palisades, embrasures, and fortifications remain at their original cost/HP values while vanilla walls are dramatically rebalanced by Tilt the Planet - creating inconsistencies where a wooden palisade costs more than a stone wall, or a castle wall has less HP than a basic wall. Affected mods: - Fortifications - Medieval - Fortifications - Neolithic - Fortifications - Industrial - Fortification Industrial - Citadel - Vanilla Factions Expanded - Medieval 2 - Vanilla Furniture Expanded - Medical Module - [HRK] Vanilla Expanded Extra Embrasures - Layered Wall Destruction - More Vanilla Fences - ReBuild: Doors and Corners - Barbs And Moats Requires: Tilt the Planet! - Realism Overhaul with Material Realism enabled.