Features
[list]
[*] Adds a raid type that spawns in delayed waves.
[*] Each wave can have their own strategy.
[*] Highly configurable - you create the raids you want.
[*] No performance issues.
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Mod Settings
You can change:[list]
[*] Number of waves (up to 20)
[*] Wave size
[*] Variability of wave size
[*] Wave delay timers (instantaneous - 2 day max)
[*] Variability of wave delay timers
[*] Raid strategy whitelist
[*] Arrival mode whitelist
[*] Hide red danger letters for waves to keep you guessing which strategies / arrival modes they’re using
[*] And more
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Incompatibilities
[list]
[*] None that I know of. If you find any bugs, let me know!
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Additional Notes
[list]
[*] Quests that use wave raids do not display accurate pawn counts. That would require a significant rewrite of code.
[*] Only raids with raidStrategyDefs are eligible as wave strategies.
[*] If you are using my [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3690741469]combo raids[/url] mod, I highly suggest you keep combo / wave raid chances low. Otherwise, wave raids can spawn combo raids, which can spawn more wave raids, etc.
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