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Wave Raids

Features [list] [*] Adds a raid type that spawns in delayed waves. [*] Each wave can have their own strategy. [*] Highly configurable - you create the raids you want. [*] No performance issues. [/list] Mod Settings You can change:[list] [*] Number of waves (up to 20) [*] Wave size [*] Variability of wave size [*] Wave delay timers (instantaneous - 2 day max) [*] Variability of wave delay timers [*] Raid strategy whitelist [*] Arrival mode whitelist [*] Hide red danger letters for waves to keep you guessing which strategies / arrival modes they’re using [*] And more [/list] Incompatibilities [list] [*] None that I know of. If you find any bugs, let me know! [/list] Additional Notes [list] [*] Quests that use wave raids do not display accurate pawn counts. That would require a significant rewrite of code. [*] Only raids with raidStrategyDefs are eligible as wave strategies. [*] If you are using my [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3690741469]combo raids[/url] mod, I highly suggest you keep combo / wave raid chances low. Otherwise, wave raids can spawn combo raids, which can spawn more wave raids, etc. [/list]