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Hussar Daycare

Genetically engineering as a living weapon, you sold your services as a mercenary to afford the steady supply of go-juice needed to keep you alive. Fate or happenstance led you to job guarding an interstellar passenger vessel carrying hundreds of orphaned or abandoned children from various rim-colonies and underdeveloped planets. The destination - an urbworld megafactory they'd be working in for the rest of their lives. The Rim had other plans, however, and now you must find a way to survive and possibly escape while fighting against the many dangers lurking on this planet. Note: You'll have to manually change the 3 baseliners from adults to children, since Rimworld doesn't have a scenario condition to start with child or infant pawns. You'll have tto add your own weapon since I play with CE and can't be arsed to make 2 versions of this. Your faction will be a New Arrivals. Start with one adult or child sanguophage and one other colonist of any age. Start with: -Silver x1000 -Packaged survival meal x40 -Go-juice x15 -Medicine x20 -Component x20 -Wood x200 -Steel x400 -Cat x1