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Character Editor - Skill Order Fix

Description

Adds compatability with Mods adding new Skills. Mods still need an XML patch.

By default vanilla skills get an order from 0-110(0,10,20..). This allows to add Skills in between and display them correctly in Character Editor.
This is similar how by default Skills get ordered in the Hud (Bio -> Skills), although in that case it is descending (120-0).

Adds the Expertise Tab which allows to change the level of VSE expertises. Experimental.

Supported Mods

- Toughness Skill - No Hugslib
- Toughness Skill
- Vanilla Skills Expanded

Example Patch

<Patch>
<!-- Toughness-->
<Operation Class="PatchOperationAddModExtension">
<xpath>Defs/SkillDef[defName="Toughness"]</xpath>
<value>
<li Class="CharacterEditorSkillFix.SkillOrderExtension">
<order>11</order>
</li>
</value>
</Operation>
</Patch>

Vanilla Order

<Patch>
<!-- Melee -->
<Operation Class="PatchOperationAddModExtension">
<xpath>Defs/SkillDef[defName="Melee"]</xpath>
<value>
<li Class="CharacterEditorSkillFix.SkillOrderExtension">
<order>10</order>
</li>
</value>
</Operation>

<!-- Construction -->
<Operation Class="PatchOperationAddModExtension">
<xpath>Defs/SkillDef[defName="Construction"]</xpath>
<value>
<li Class="CharacterEditorSkillFix.SkillOrderExtension">
<order>20</order>
</li>
</value>
</Operation>
</Patch>

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Базовые теги:

Зависимости мода

Логотип мода

Harmony

Логотип мода

Character Editor

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