Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

Anthros for Everyone

Make everyone in the Rim a furry. All xenotypes receive thematic anthro genes. Cosmetic only. Because every colony deserves more fluff. [img]https://i.imgur.com/0gN5ME0.png[/img] Adds anthro fur, ears, tails, and headbones to every xenotype. Each xenotype receives a [b]themed pack[/b] matching its identity: hussars get predators, dirtmoles get burrowers, genies get foxes, and so on. All genes are [b]purely cosmetic[/b], zero stat changes, zero costs. How It Works: Sets and Packs [list] [*] A [b]set[/b] is a group of genes that create one full anthro appearance (e.g. bear fur + bear ears + bear tail = bear set). [*] A [b]pack[/b] is a container with one or more sets. When a pawn spawns with a pack gene, the Random Genetics Framework picks one random set and applies it. [*] [b]Themed packs[/b] group sets by theme (e.g. the "Violent" pack has wolf, shark, bear). Each pawn gets a random appearance from the themed pool. [/list] Two hussars in the same colony might look different (one a shark, one a wolf) but both fit the "violent combatant" theme. Available Sets (35+) [b]15 Anthrosonae sets (always available):[/b] Bear, Cat, Cow, Deer, Drake, Fox, Griff, Goat, Horse, Hyena, Red Panda, Rabbit, Shark, Wolf, Wah [b]10 Mammalia sets (optional):[/b] Barkkin, Bonecrown, Wiretail, Hidewing, Seertusk, Hindhopper, Haytankard, Cloudpuff, Devilpuff, Blastheart with cosmetic-only copies, all stats stripped. [b]9 Feline sets (optional):[/b] Cheetah, Cougar, Housecat, Leopard, Lion, Lynx, Serval, Snow Leopard, Tiger [b]1 Kobold set (optional):[/b] Head, ears, tail, 3 cosmetic horn variants. [b]Mixed sets:[/b] Dryad Deer and Sanguophage vampires; unique cross-mod combinations. Themed Packs Sets from optional mods are included only when installed. Some xenotypes get unique sets instead of packs. See Integrations below. Pack Base Sets + Optional Example Xenotype Random (Any) All 15 Anthrosonae All Mammalia / All Felines / Kobold Baseliner Digger Bear, Rabbit Hindhopper Dirtmole Crafty Fox Wiretail Genie Violent Shark, Wolf, Bear Barkkin / Tiger, Lion, Leopard, Cheetah Hussar, Uhlan (VRE), PsyKnight (BIT) Firey Drake Kobold (orange/red skin) Impid, Pyrocaster (BIT) Heavy Cow, Bear Seertusk, Haytankard Neanderthal Scavenger Hyena Kobold (black/gray skin) Waster Social Cat, Red Panda Housecat Highmate, Lowmate (VRE) Space Griff, Drake — Starjack (Odyssey) Psychic Griff, Red Panda, Fox Seertusk / Snow Leopard Arcanists (BIT) Frost Fox, Bear Cloudpuff / Snow Leopard Frostshaper (BIT) Wild Deer, Horse, Goat Bonecrown / Lynx, Cougar, Serval Wolfman (VRE), Wildspeaker (BIT) Small Cat, Rabbit, Fox Wiretail, Hidewing / Kobold / Housecat — Wind & Electric Griff Cloudpuff Stormcaller (BIT) Some xenotypes get unique sets instead of packs, see Integrations below. [img]https://i.imgur.com/PChOL9C.png[/img] Mods that provide new sets Links below [b]Mammalia[/b]— 10 mammal sets + Dryad Deer and Sanguophage mixed sets. [i]Hide settings:[/i] xenotypes + factions, factions only, or original genes (VEF, savegame-safe). All off by default. [b]Anthrosonae: Felines[/b] — 9 feline sets into Violent, Social, Psychic, Frost, Wild. [i]Hide settings:[/i] xenotypes + faction spawns. On by default. [b]Rapidfyre's Kobolds Xenotype[/b] — 1 kobold set into Firey, Scavenger, Small with themed skin colors. [i]Hide settings:[/i] xenotypes, factions, scenarios, genes (VEF, savegame-safe). All off by default. Mods that receive packs on their xenotypes [b]Biotech[/b] (DLC) — Baseliner, Dirtmole, Genie, Hussar, Neanderthal, Impid, Waster, Highmate, Sanguophage, Yttakin. [b]Odyssey[/b] (DLC) — Starjack gets Space pack. [b]Stoneborn[/b] — Bear set. [b]Halffoot[/b] — Kobold/Wiretail/Fox (priority-based). [b]VRE - Hussar[/b] — Uhlan gets Violent. [b]VRE - Highmate[/b] — Lowmate gets Social. [b]VRE - Lycanthrope[/b] — Wolfman gets Deer set. [b]VRE - Phytokin[/b] (+ Mammalia) — Dryad Deer sets. [b]VRE - Sanguophage[/b] (+ Mammalia) — Vampire sets. [b]Biotech Integration Tweaks[/b] — Arcanists get Psychic, PsyKnight gets Violent, Tribals get Firey/Frost/Wild/Wind. Settings Hiding settings for genes, xenotypes and factions. Additional hiding settings per mod are described in the Integrations section above. [b]Note:[/b] Hiding xenotypes/factions requires a restart and is [b]not savegame-safe[/b]. Hiding genes via VEF is savegame-safe. [img]https://i.imgur.com/0UaMyRj.png[/img] Many more cosmetic genes as the forms of sets will appear in the genepool, decreasing the value of xenogenes a bit. There are mod to separate cosmetic from functional genes. I recommend using those. I don't touch much the xenogenes system in my gameplays so I don't know how disruptive this really is. FAQ [b]Q: Does this affect balance?[/b] A: No. Every gene is purely cosmetic. [b]Q: Is this savegame-safe?[/b] A: Yes to add. Existing pawns won't get new genes, only newly generated ones. Not to remove. [b]Q: Why are xenotypes hidden by default?[/b] A: Anthrosonae and Feline xenotypes are redundant since this mod redistributes their genes. Re-enable in settings. Load Order Load this mod [b]after[/b] all integrated mods. It should be at the [b]bottom[/b] of your mod list. [img]https://i.imgur.com/Zi9VMrB.png[/img] Add more integrations. Probably. [img]https://i.imgur.com/x5eXNMU.png[/img] [b]Erin[/b] — [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2902258418]Anthrosonae[/url], the foundation this mod is built on. [b]Halicade[/b] — [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3281684320]Random Genetics Framework[/url], which powers the set and pack system. [b]imranfish[/b] — [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2574315206]XML Extensions[/url], for the settings menu. [b]Oskar Potocki[/b] — [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2023507013]Vanilla Expanded Framework[/url], for gene hiding support. [b]Lythical[/b] — [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3687739122]Anthrosonae: Felines[/url], for the feline gene assets. [b]Lennoxicon[/b] — [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2878084431]Mammalia[/url], for the mammal gene assets. [b]Rapidfyre[/b] — [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3527068437]Rapidfyre's Kobolds Xenotype[/url], for the kobold gene assets. [img]https://i.imgur.com/gde15K3.png[/img] [url=https%3A%2F%2Fko-fi.com%2Foken0906][img]https://i.imgur.com/fbqLQLX.png[/img][/url][ko-fi.com] Making mods takes a lot of time and effort. If you enjoy what I make, consider sending me a caffeine drink on Ko-fi!