Sidearms CE Compatibility
A simple mod that fixes the incompatibility between Simple Sidearms and Combat Extended.
Surprising that no one has done it for so long.
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[b]What it fixes:[/b]
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[*] Ammo - raiders and other pawns now spawn with ammo for their sidearm ranged weapons
[*] CQC - colonists now switch to melee when attacked in close range
[*] Ammo - weapon selection skips guns with no ammo
[*] Reload - colonists can no longer swap weapons while reloading
[*] Weight/Bulk - sidearm pickup respects CE inventory limits
[*] DPS - ranged weapon rating uses CE stats
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If this helped you, please rate the mod!
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[b]My Other Mods:[/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3707210291]Level Matters[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3703612618]Storage Sorting[/url]