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Clockwork - Precise Priorities

Every colonist gets a 24-hour work priority grid. Set who does what and when, per work type, per hour both by-pawn and by-job. Put your cook on meals at dawn, your miners underground during the day, and get everyone cleaning in the evening because somebody has to do it.

Features

  • Replaces the vanilla work tab (by default) with a resizeable, full 24-hour scheduling grid per colonist
  • *NEW* Mod setting available to run vanilla work tab and Clockwork side-by-side
  • *NEW* Mod setting available to change the amount of priority levels, from 4 to 20.
  • Base priority column — hours you don't touch fall back to this, so you're not filling out 24 cells for every skill
  • Schedule shift presets (day, night, morning, evening) — apply to one skill or all of them in two clicks
  • Drag to paint priorities, right-drag to erase — no menus, no fuss
  • Pawn portraits, skill bars, passion flames, and skill levels right in the grid
  • Copy/paste schedules between colonists
  • Current hour highlighted so you can see what's active right now
  • Ability to change scheduled activity by cycling them right from the grid (everything, rec, work, etc)
  • Persists all schedules on save/reload
  • Multiplayer synced (Zetrith's MP mod) — edit schedules with your friends without exploding
  • Works with modded work types (VE, Dubs, Hospitality, whatever else you're running)

How To Use

Open the Work tab, pick a colonist, click cells. That's it. Right-click to revert a cell back to its base priority. Use Set Schedule to bulk-apply presets when you don't feel like clicking 200 cells.

Performance

Lightweight. Cached priority lookups, no per-frame garbage. Won't tank your FPS.

Save Compatible

Safe to add or remove mid-save. Your pawns just go back to being unsupervised idiots if you take it out.

Wishlist / Roadmap

  • Mod option for more priority levels
  • Reorder work types in pawn-view
  • Configurable UI warning thresholds for N-workers in a role
  • Shift-click work type from pawn view to open work type in work-view
  • Searchable pawn and work type list
  • Copy/paste schedules between pawns in work-view
  • Coverage heatmap in work-view (visual cue for coverage gaps)
  • Save/load schedule templates

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Harmony

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