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Clockwork - Precise Priorities

Every colonist gets a 24-hour work priority grid. Set who does what and when, per work type, per hour both by-pawn and by-job. Put your cook on meals at dawn, your miners underground during the day, and get everyone cleaning in the evening because somebody has to do it. [img]https://i.imgur.com/5RUd3ba.gif[/img] Features [list] [*] Replaces the vanilla work tab (by default) with a resizeable, full 24-hour scheduling grid per colonist [*] *NEW* Mod setting available to run vanilla work tab and Clockwork side-by-side [*] *NEW* Mod setting available to change the amount of priority levels, from 4 to 20. [*] Base priority column — hours you don't touch fall back to this, so you're not filling out 24 cells for every skill [*] Schedule shift presets (day, night, morning, evening) — apply to one skill or all of them in two clicks [*] Drag to paint priorities, right-drag to erase — no menus, no fuss [*] Pawn portraits, skill bars, passion flames, and skill levels right in the grid [*] Copy/paste schedules between colonists [*] Current hour highlighted so you can see what's active right now [*] Ability to change scheduled activity by cycling them right from the grid (everything, rec, work, etc) [*] Persists all schedules on save/reload [*] Multiplayer synced (Zetrith's MP mod) — edit schedules with your friends without exploding [*] Works with modded work types (VE, Dubs, Hospitality, whatever else you're running) [/list] How To Use Open the Work tab, pick a colonist, click cells. That's it. Right-click to revert a cell back to its base priority. Use Set Schedule to bulk-apply presets when you don't feel like clicking 200 cells. Performance Lightweight. Cached priority lookups, no per-frame garbage. Won't tank your FPS. Save Compatible Safe to add or remove mid-save. Your pawns just go back to being unsupervised idiots if you take it out. Wishlist / Roadmap [list] [*] Mod option for more priority levels [*] Reorder work types in pawn-view [*] Configurable UI warning thresholds for N-workers in a role [*] Shift-click work type from pawn view to open work type in work-view [*] Searchable pawn and work type list [*] Copy/paste schedules between pawns in work-view [*] Coverage heatmap in work-view (visual cue for coverage gaps) [*] Save/load schedule templates [/list]