Adds several types of vests that can be worn by pawns and able to be detonated on command.
Vests in this mod:
- Explosive Vests through tiers I-III
- Kid's Explosive Vests through tiers I-III*
- Regular Antigrain Vest
- Kid's Antigrain Vest*
*Requires RimWorld Biotech DLC
How to obtain and use:
- Explosive Vests must be researched first in the 'Research' tab, requiring 'Complex Clothing', 'Machining' and 'IEDs'
- Pawns (Colonists and Slaves) can equip vests that are crafted, and must be drafted to be able to detonate the vests.
- Press 'K' to detonate the vest while drafted or simply click on the gizmo that appears at the bottom
Misc:
- CombatExtended compatible, vests will use their CE ingredient counterparts (FSX, 81mm Mortar Shell (Anti))