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Dirtmole Races Expanded

Dirtmole Races Expanded Expands RimWorld with a diverse range of dirtmole offshoots, each adapted or engineered for radically different environments and purposes. From the tireless, slave-bred Chainmoles of industrial mines, to the psionically gifted Psymoles of medieval worlds and the surface-hardened Quarrymoles built for brutal outdoor labor, each variant offers unique strengths, weaknesses, and playstyles. Whether thriving underground, wielding psychic power or enduring the harsh conditions of open quarries, these xenotypes bring new depth, challenge and storytelling potential to dirtmole-based colonies. [b](Spawn under the new Dirtmole Pirates faction with 40% for Normal Dirtmole, 25% for Quarrymole, 25% for Chainmole and 10% for Psymole.)[/b] [img]https://i.imgur.com/EXXCT4E.png[/img] Quarrymole Quarrymoles are surface-adapted dirtmole variants built for outdoor quarry work with black skin, red eyes and nearsighted vision from dust exposure. They grow rapidly, mine efficiently with elongated fingers and possess superclotting blood to handle frequent injuries. Though more sleepy and with low libido, they thrive in harsh surface conditions and lack the underground limitations of other dirtmoles. [img]https://i.imgur.com/DJDHuLD.png[/img] Chainmole Chainmoles are artificially bred dirtmole slaves designed for endless mining on industrial worlds. With dark vision, no need for sleep, and high mining skill, they thrive underground and avoid the surface due to extreme UV sensitivity. Submissive and inept at violence, they are fragile, slow, sterile and highly vulnerable to fire built only for labour, not for life beyond the mines. [img]https://i.imgur.com/2u0hDeA.png[/img] Psymole Psymoles are a medieval evolved dirtmole variant with sandstone skin, bald heads and natural psylinks granting innate psychic abilities. Highly psychically sensitive, they excel in psionics while remaining skilled underground miners. However, their weak immunity, slow healing, poor eyesight and UV sensitivity make them physically fragile despite their mental power. [img]https://i.imgur.com/tcqgAFw.png[/img] REQUIREMENTS - Rimworld Biotech [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2009463077]- Harmony[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2886992038]- WVC - Xenotypes and Genes[/url] OBOBQUI'S RACES EXPANDED MODS [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3693105485]- Impid Races Expanded[/url] NOTES Won's hair mods used in the screenshots, I highly recommend the mod it adds more diversity to pawns and much needed hair the game lacks, i also recommend the retextured version along with it too! [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1886150617]- Won hair_women[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1879950403]- Won hair_men[/url]