⚡ Skill Milestones – A New Life for Skills in RimWorld ⚡
[b]Every colonist is unique. Every achievement matters![/b]
Skill Milestones adds depth and strategy to skill progression: every level-up makes your colonist stronger, smarter, and more efficient.
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🛠 Key Features
[b]Dynamic progression:[/b] skills unlock special abilities at levels 5, 10, 15, and 20.
[b]All skills covered:[/b]
Shooting, Construction, Mining, Cooking, Plants, Animals, Crafting, Art, Medicine, Social, Intellectual, Melee.
[b]Flexible settings:[/b]
- Enable or disable the mod
- Adjust the global bonus chance multiplier
- Choose which skills are active
[b]Bonuses that truly impact gameplay:[/b]
- First shots become deadly
- Construction and repairs are faster and more resource-efficient
- Crafting yields higher quality and more useful improvements
- Social skills improve trading and colony mood
- Research progresses faster
[b]Achievement notifications:[/b] never miss the moment when a colonist unlocks a new skill level.
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[b]⚠️ BETA NOTICE: THE MOD IS IN BETA STAGE[/b]
You may encounter occasional bugs or unexpected behavior. However, the mod works and has been tested by the author.
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🌟 Why install Skill Milestones
- The game becomes deeper and more engaging — every skill provides meaningful benefits
- Colonists feel truly unique
- Works seamlessly with other mods and the base RimWorld mechanics
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🔧 Compatibility
- Requires [b]Harmony[/b]
- Compatible with most popular mods
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💬 Feedback
Share your ideas, feedback, and suggestions in the mod comments — your input helps improve Skill Milestones!
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🙏 Credits
Special thanks to [b]DiscoD3979[/b] for creating and supporting this mod, and for all the effort put into translation and improving the RimWorld experience for the community.
Thank you for making the game more fun and engaging!
[img]https://images.steamusercontent.com/ugc/1905604820260681693/EA40E629D6855C51DF9F204C27DAB320FA52B503/[/img]