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LxC - Build Everywhere

LxC - Build Everywhere

Allows building on terrain that normally doesn't support it.

What it does

Adds construction affordances (Light, Medium, Heavy, Diggable) to terrain types that normally block building:

  • Shallow water (fresh, ocean, and moving)
  • Chest-deep water (moving)
  • Marsh
  • Marshy soil (adds Medium + Heavy -- already supports Light structures)
  • Soft sand (adds Medium + Heavy -- already supports Light structures)
  • Mud

You can now place walls, floors, furniture, workbenches, and other structures on these tiles.

How it works

Pure XML patches -- no C# code, no Harmony. Maximum compatibility with other mods.

Compatibility

  • RimWorld 1.6
  • Safe to add mid-save
  • Compatible with all DLCs
  • Uses XPath patches, so it works alongside other terrain mods

Credits

Original mod by John Midnight (Build Everywhere).
Updated for RimWorld 1.6 by Lexxers.

Changelog

View full changelog on GitHub[github.com]

Please use the Comment Section for bug reports, suggestions or requests.

Ko-fi[ko-fi.com]
Source Code on GitHub[github.com]

Developed by Lexxers

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