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Assault Boost (Commander Raid)

Enhanced Raider Tactical AI – Fortification Construction & Reinforcement System

When a raid exceeds a total threat score of 3,000 (adjustable in settings), a Commander Raider will appear, accompanied by an Engineer. As long as the Commander remains alive, reinforcements may be deployed depending on the proportion of casualties.

Reinforcements will arrive anywhere from a few hours to 6 days later.

During mortar barrages or siege events, the Commander will not join the assault, but will instead command from the outside and wait.

In a few individual raids, the Commander does not appear. If Commanders appear in every raid, it sometimes becomes a bit chaotic.

Added adjustable raid waves and arrival times – configure in settings

Added reinforcement intensity options

Fixed Engineer bugs – Engineers can now repair structures

Some raids will not spawn a Commander

CE? Should be supported.
CAI 5000 – This is a bit challenging, but in theory, it shouldn't conflict.

New additions:

Mod settings

Commander optimization: Selecting a commander is now changed to modifying the commander's designation. Commanders or special units can be selected to grant buffs.

Planner: Huan Li, Bai Xiaosheng
Author: Bai Xiaosheng
Programming: Bai Xiaosheng

Feedback and suggestions are welcome in the comments. Please report any bugs – thank you. We have already discovered many issues during testing and are continuously optimizing.

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