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Assault Boost (Commander Raid)

Enhanced Raider Tactical AI – Fortification Construction & Reinforcement System When a raid exceeds a total threat score of 3,000 (adjustable in settings), a Commander Raider will appear, accompanied by an Engineer. As long as the Commander remains alive, reinforcements may be deployed depending on the proportion of casualties. Reinforcements will arrive anywhere from a few hours to 6 days later. During mortar barrages or siege events, the Commander will not join the assault, but will instead command from the outside and wait. In a few individual raids, the Commander does not appear. If Commanders appear in every raid, it sometimes becomes a bit chaotic. Added adjustable raid waves and arrival times – configure in settings Added reinforcement intensity options Fixed Engineer bugs – Engineers can now repair structures Some raids will not spawn a Commander CE? Should be supported. CAI 5000 – This is a bit challenging, but in theory, it shouldn't conflict. New additions: Mod settings Commander optimization: Selecting a commander is now changed to modifying the commander's designation. Commanders or special units can be selected to grant buffs. Planner: Huan Li, Bai Xiaosheng Author: Bai Xiaosheng Programming: Bai Xiaosheng Feedback and suggestions are welcome in the comments. Please report any bugs – thank you. We have already discovered many issues during testing and are continuously optimizing.