Assault Boost (Commander Raid)
Enhanced Raider Tactical AI – Fortification Construction & Reinforcement System
When a raid exceeds a total threat score of 3,000 (adjustable in settings), a Commander Raider will appear, accompanied by an Engineer. As long as the Commander remains alive, reinforcements may be deployed depending on the proportion of casualties.
Reinforcements will arrive anywhere from a few hours to 6 days later.
During mortar barrages or siege events, the Commander will not join the assault, but will instead command from the outside and wait.
In a few individual raids, the Commander does not appear. If Commanders appear in every raid, it sometimes becomes a bit chaotic.
Added adjustable raid waves and arrival times – configure in settings
Added reinforcement intensity options
Fixed Engineer bugs – Engineers can now repair structures
Some raids will not spawn a Commander
CE? Should be supported.
CAI 5000 – This is a bit challenging, but in theory, it shouldn't conflict.
New additions:
Mod settings
Commander optimization: Selecting a commander is now changed to modifying the commander's designation. Commanders or special units can be selected to grant buffs.
Planner: Huan Li, Bai Xiaosheng
Author: Bai Xiaosheng
Programming: Bai Xiaosheng
Feedback and suggestions are welcome in the comments. Please report any bugs – thank you. We have already discovered many issues during testing and are continuously optimizing.