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FIP - Hubris

Fallout Immersion Project - Hubris

"When the spotlight dies, the ritual begins."

[ko-fi.com]

[Open Beta] This mod is under active development - updates and patches may drop anytime.
Your feedback directly shapes development!

Features

  • Reimagines Royalty's anima and psycast fantasy as Fallout-flavored cryptid occultism.
  • Replaces base terminology with custom occult language, including revelation-style phrasing and cryptid-themed text overrides.
  • Adds Mothman-themed visual flavor and localized renaming instead of leaving anima content untouched in a Fallout run.
  • Includes faction patching so the occult package can slot cleanly into the wider finalized FIP setup.

Requirements

  • Royalty DLC - Required (core psycast and anima systems)

Recommended

  • FIP - Donaustahl - Optional (better immersion if you want less vanilla world noise)

Development Notes

  • This module is in open beta. Balance passes, naming cleanup, and compatibility refinements are still ongoing, so targeted feedback is useful.
  • This mod is part of the Fallout Immersion Project (FIP) - a complete modular overhaul inspired by Fallout's lore. FIP is not affiliated with the Fallout Collaboration Project (FCP), but it is designed to complement FCP and other Fallout-friendly RimWorld mods. You can also find the project in the FCP Discord's FIP channel: Join here[discordapp.com]

Fallout Immersion Project Modules

Credits

  • All placeholder textures and sprites created by MisterHouse.
  • All professional art was made by the amazing Okagrim and Farxmai.
  • Special thanks to all the amazing supporters on Ko-fi - they are the ones who fund the commissions.
  • And of course, for helping out with coding and playtesting, huge shoutout to Alvalor.

Support the Project

[ko-fi.com]

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