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The Dead Man's Switch - Unstable Power Cell Expande

[b]Turn Danger Into Productivity.[/b] [i]This mod adds a series of expansions around the "Unstable Power Cell": from dismantling and recycling to core refining, and then to grid power supply and mechanoid enhancement. It turns the dangerous energy of mechanoids into a strategic asset for your colony.[/i] [hr] Two Craftable Energy Cores [list] [*] [b]Unstable Energy Core:[/b] Can be salvaged by dismantling the vanilla unstable power cell. Still carries a high risk of explosion. [*] [b]Stable Energy Core:[/b] Purified through the "Remove Amplification System" process, making it safe for advanced crafting. [/list] Two Self-Generating Power Cells [list] [*] [b]Standard:[/b] 2000Wd capacity, 1200W generation. [*] [b]Small:[/b] 900Wd capacity, 800W generation. [/list] [b]Note:[/b] Both can operate stably in the rain without short-circuiting or exploding. Three Universal Mechanoid Upgrade Modules [list] [*] [b]Mounted Psychic Weapon (Shock):[/b] Ranged psychic shock ability. [*] [b]Mounted Psychic Weapon (Insanity):[/b] Ranged psychic insanity ability. [*] [b]Portable Mechanoid Shield Generator:[/b] Provides a personal interception shield for heavy mechanoids. [/list] Two Special Mechanoid Upgrades [list] [*] [b]City-State Modernization Upgrade[/b] [*] [b]Fence Modernization Upgrade[/b] [/list] Q: CE? A: Nope.