The Dead Man's Switch - Unstable Power Cell Expande
[b]Turn Danger Into Productivity.[/b]
[i]This mod adds a series of expansions around the "Unstable Power Cell": from dismantling and recycling to core refining, and then to grid power supply and mechanoid enhancement. It turns the dangerous energy of mechanoids into a strategic asset for your colony.[/i]
[hr]
Two Craftable Energy Cores
[list]
[*] [b]Unstable Energy Core:[/b] Can be salvaged by dismantling the vanilla unstable power cell. Still carries a high risk of explosion.
[*] [b]Stable Energy Core:[/b] Purified through the "Remove Amplification System" process, making it safe for advanced crafting.
[/list]
Two Self-Generating Power Cells
[list]
[*] [b]Standard:[/b] 2000Wd capacity, 1200W generation.
[*] [b]Small:[/b] 900Wd capacity, 800W generation.
[/list]
[b]Note:[/b] Both can operate stably in the rain without short-circuiting or exploding.
Three Universal Mechanoid Upgrade Modules
[list]
[*] [b]Mounted Psychic Weapon (Shock):[/b] Ranged psychic shock ability.
[*] [b]Mounted Psychic Weapon (Insanity):[/b] Ranged psychic insanity ability.
[*] [b]Portable Mechanoid Shield Generator:[/b] Provides a personal interception shield for heavy mechanoids.
[/list]
Two Special Mechanoid Upgrades
[list]
[*] [b]City-State Modernization Upgrade[/b]
[*] [b]Fence Modernization Upgrade[/b]
[/list]
Q: CE?
A: Nope.