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Mercenary Job

Introducing the Mercenary job. Focused on more direct up front combat and outdoor missions away from the comfort of the submarine.
The Mercenary comes with a complete new set of talents.

A complete new set of weapons and new equipment.

And even some new clothing to get the job done, whatever the job may be.

Hirable Mercenaries bots can spawn in any outpost, military outposts have a high chance of having them.

New Gear:
Blunderbuss: A slow to shoot shotgun, extremely cheap on ammo costs but not exactly powerful, will fall off against bigger swarms and later enemies.
Machete: A two handed large knife, dealing increased lacerations and bleeding while being a little slower to use.
Stealth Diving Suit: A low protection moderate speed diving suit with no inbuilt lighting, lowering your natural detection range by 40%.
Blood Bait: A bag of meaty blood bits, can be thrown as a distraction or to group up enemies.
Night Vision Goggles: A pair of goggles that helps you see in low/no light level environments.
Sack: A heavy sack to carry items in on your back.
Mace: A one handed moderate penetration melee option, good against armored targets.
Combat Shotgun: A shotgun with a little increased firerate but a tiny bit less power per shot, good for groups, less ideal for ammo efficiency.
Assault SMG: A smg with increased firerate but less power and penetration per shot, capable of heavy damage in short amounts of time, but eats up ammo extremely fast and will hit anything but the target at long range.
Marksman Rifle: A accurate slow firerate assault rifle with a functional silencer to pair well with the Stealth Diving Suit.
Bomb Headset: A functional headset that will start beeping upon bleeding out, once the wearer dies, will produce a small explosion destroying the headset in the process and hopefully crippling if not outright killing enemies who think you are a tasty morsel.
Advanced Scooter: A fuel rod operated Underwater Scooter, cannot fit into your pockets but is faster and has an inbuilt sonar monitor.

Overrides
This mod overrides no vanilla items, it reuses some weapons from my Item Variety Pack but is designed to be completely compatible with it.