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The Dead Man's Switch - Power Armor Expanded

The Dead Man's Switch - Power Armor Expansion

Adds 3 sets of power armor to The Dead Man's Switch series.

You can purchase Techprints at Colonial Fleet settlements and find the research options in this series' tech tree.

Ancient Earth, once brimming with potential.
If war is an art form, then humanity possessed a genius for it.


Armor Showcase


My OC

About her:
A mysterious android girl, observing the impact of this new technology on the Rim through a haze. Perhaps one day she will personally set foot on the Rim to repair this equally ancient planet.
OC designed by: https://x.com/XiaziYiman


FAQ

Q: Is this mod save-compatible?
A: Yes, you can add it mid-game. However, please backup your save before removing it.

Q: Is it compatible with CE (Combat Extended)?
A: CE supports mow.

Q: Why does my crafted XH-P6 look different from the showcase?
A: The helmet only adopts the showcase appearance after you equip it AND install Ceramic Armor Plates. It also negates head damage once.

Q: Why isn’t the XH-C5 designed as a helmet for the Mechanitor?
A: In my concept, the Mechanitor is more like a general who commands the battlefield from the rear. At the same time, the Mechanitor already has a wide range of related expansions. Therefore, during the early design stage, I decided not to reinvent the wheel and instead pursue a different design direction.

This helmet was created as a result of that choice. When a human soldier equips the XH-C5, they effectively become a squad leader—capable of flexibly leading mechs and deploying across the planet to carry out a wide variety of missions.

Q: Where can I report bugs or give feedback?
A: In the comment section below.

Q: What is the best way to provide balance feedback?
A: Please be polite, rational, and provide specific examples or scenarios.

Q: What is the intended environment/role for this power armor?
A: My ideal balance goal for the DMS series is for armored pawns to have higher survivability than humanoid mechs.

Q: What is the Ancot lib used for? I dont want use it
A: No prob to remove but will miss a ranged dodge.


Credits

  • Code: ZIRI, XiaoMi, Azzy, Sakura Dream
  • Dev Support: Rimsage
  • Art: Nianmae, NayFox, 金兔子拉面, ZIRI
  • Writing: Nianmae, ZIRI
  • Translation: Gemini, ZIRI
  • Planning: ZIRI
  • Special Thanks: All DMS-related content creators—there are too many to list!


Author's Note: I poured a lot of love and patience into this project—from planning and recruiting to texture auditing and task coordination. There were ups and downs, and I've learned a lot about teamwork and handling things over these six months. We finally ground this mod out. I'm absolutely exhausted on release day; I'm going to sleep in for a few days!

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Зависимости мода

Логотип мода

The Dead Man's Switch

Логотип мода

Ancot Library

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