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The Dead Man's Switch - Power Armor Expanded

The Dead Man's Switch - Power Armor Expansion [b]Adds 3 sets of power armor to The Dead Man's Switch series.[/b] [b]You can purchase Techprints at Colonial Fleet settlements and find the research options in this series' tech tree.[/b] Ancient Earth, once brimming with potential. If war is an art form, then humanity possessed a genius for it. [hr] Armor Showcase [img]https://i.imgur.com/MxieHUZ.png[/img] [img]https://i.imgur.com/nXVSvsh.png[/img] [img]https://imgur.com/SVBKhkS.png[/img] [hr] My OC [img]https://imgur.com/tXSlzy1.png[/img] [b]About her:[/b] A mysterious android girl, observing the impact of this new technology on the Rim through a haze. Perhaps one day she will personally set foot on the Rim to repair this equally ancient planet. [b]OC designed by:[/b] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fx.com%2FXiaziYiman]https://x.com/XiaziYiman[/url] [hr] FAQ [b]Q: Is this mod save-compatible?[/b] A: Yes, you can add it mid-game. However, please backup your save before removing it. [b]Q: Is it compatible with CE (Combat Extended)?[/b] A: CE supports mow. [b]Q: Why does my crafted XH-P6 look different from the showcase?[/b] A: The helmet only adopts the showcase appearance after you equip it AND install [b]Ceramic Armor Plates[/b]. It also [b]negates head damage once[/b]. [b]Q: Where can I report bugs or give feedback?[/b] A: In the comment section below. [b]Q: What is the best way to provide balance feedback?[/b] A: Please be polite, rational, and provide specific examples or scenarios. [b]Q: What is the intended environment/role for this power armor?[/b] A: My ideal balance goal for the DMS series is for [b]armored pawns to have higher survivability than humanoid mechs[/b]. [b]Q: What is the Ancot lib used for? I dont want use it[/b] A: No prob to remove but will miss a [b]ranged dodge[/b]. [hr] Credits [list] [*] [b]Code:[/b] ZIRI, XiaoMi, Azzy, Sakura Dream [*] [b]Art:[/b] Nianmae, NayFox, 金兔子拉面, ZIRI [*] [b]Writing:[/b] Nianmae, ZIRI [*] [b]Translation:[/b] Gemini, ZIRI [*] [b]Planning:[/b] ZIRI [*] [b]Special Thanks:[/b] All DMS-related content creators—there are too many to list! [/list] [i] Author's Note: I poured a lot of love and patience into this project—from planning and recruiting to texture auditing and task coordination. There were ups and downs, and I've learned a lot about teamwork and handling things over these six months. We finally ground this mod out. I'm absolutely exhausted on release day; I'm going to sleep in for a few days![/i]