DONKAAY
[i]"And in the morning, I'm making waffles!"[/i]
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Overview
You know that donkey. The one that won't stop talking. The one that follows you into your swamp and starts rearranging the furniture. This mod turns every donkey on the Rim into that donkey.
What Changed
[list]
[*] Brand new description for the donkey. It's something.
[*] Faster movement speed (5.0 -> 5.8) because Donkey never stops moving
[*] Faster caravan riding (1.3x -> 1.5x)
[*] Nuzzles colonists roughly every 8 hours (that's 3x more than a cat)
[*] Trainability upgraded to Advanced (can learn Haul and Rescue)
[*] Petness cranked to 0.90 (Donkey is your pet now, whether you like it or not)
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Settings
All values are configurable in mod settings:
[list]
[*] Move speed (default 5.8, vanilla is 5.0)
[*] Nuzzle interval (default 8 hours, a cat is 12)
[*] Trainability (Advanced, Intermediate, or None)
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Compatibility
[list]
[*] [b]Vanilla-friendly[/b] - no DLC required
[*] [b]Safe to add mid-save[/b]
[*] [b]Safe to remove mid-save[/b]
[*] [b]RimWorld 1.6[/b]
[*] Should work fine alongside other animal mods
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FAQ
[b]Q: Can I make it stop nuzzling me?[/b]
A: No. That is the Donkey experience.
[b]Q: Is this balanced?[/b]
A: Donkey has never been balanced. In any sense of the word.
[b]Q: Does this affect all donkeys or just new ones?[/b]
A: All of them. Every single donkey on the Rim is now THAT donkey.
Changelog
[b]v1.0[/b] - Initial release
[list]
[*] Donkey has arrived. You cannot stop it.
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Credits
[b]Author:[/b] Ted Bunions
[i]If you enjoy the mod, a thumbs up helps others find it.[/i]