Legends Ledger (DISCONTINUED)
Retire colonies and re-embark in the same persistent world, unlock Archotech Multiverse warping to travel to new planets in real time, and track it all with deep multi-era history that keeps evolving via a ledger as you continue to play.
[img]https://i.imgur.com/KpAr8so.png[/img]
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[*] [b]Re-embark flow:[/b] For full “start a new colony in the same world” re-embark flow, you need [b]Pawn Editor, Pawn Editor Forked, Prepare Carefully, or Character Editor[/b].
[*] [b]Multiverse:[/b] Requires [b]Odyssey[/b] and completion of the [b]Multiverse Warp Theory[/b] research. You also have to have one of the aforementioned mods for this feature as well.
[*] [b]Module toggles:[/b] Enable/disable Ledger, Retirement, and Multiverse in settings [b]before[/b] starting a run (module toggles are locked during an active game).
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[img]https://i.imgur.com/08wYpqi.png[/img]
[b]It has a modular architecture:[/b]
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[*] Three major modules: Retirement, Multiverse, Ledger
[*] Each module can be configured independently.
[*] Optional compatibility features auto-enable when supported mods are detected.
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[b]Retirement Module Features:[/b]
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[*] Retire your colony into an game-controlled world settlement.
[*] Retired colonies simulate population, prosperity, defenses, and tech progression over time.
[*] Former colonists continue living in the world and can be encountered later.
[*] Optional colony blueprint capture/regeneration lets revisited maps reflect time, prosperity, decay, and upgrades.
[*] Re-embark to a new World tile or space Asteroid with selectable starting tech presets.
[*] Optional settings to preserve caravans, vehicle caravans, and colonists on other maps.
[*] Optional “skip re-embark” path when preserved caravans are available.
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[b]Multiverse Module Features[/b]
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[*] Adds "Engage Warp Drive" interaction to Odyssey grav engines.
[*] Travel to newly generated worlds while preserving ongoing historical continuity.
[*] Timeline supports cross-world/world-instance history filtering.
[*] Optional integration with Alien Worlds Framework world types.
[*] Optional integration with World Tech Level for worlds.
[*] Optional settings for research carryover and entropy behavior.
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[b]Ledger Module Features[/b]
[list]
[*] Chronological event history with category, time-range, and world-instance filters.
[*] Tracks pawn history and major life/faction milestones.
[*] Tracks history by location and political group.
[*] Tracks named legendary items, ownership, trades, kills, losses.
[*] Tracks births, deaths, relationships, major injuries, trait/personality shifts, and more.
[*] Tracks recruitment/defection, leadership changes, role/title/ideology changes, status changes.
[*] Tracks settlements founded/destroyed, incidents, disasters, and territory-relevant outcomes.
[*] Tracks ship launch, Archonexus progression/victory, Void Monolith progression/endings (DLC-dependent).
[*] Tracks Ideologies and Xenotypes.
[*] Tracks legends across worlds/universes.
[*] Generates hundreds to thousands of years of prehistory at world start.
[*] Continues simulating background world activity during play.
[*] Configurable event categories, rates, prehistory length, and storage limits.
[*] Supports broad categories including war, diplomacy, politics, personal, disasters, trade, religion, science, exploration, and culture.
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[b]CURRENTLY, THE LEDGER IS DISABLED BY DEFAULT IN THE SETTINGS UNTIL FURTHER NOTICE. IT'S STILL PERFECTLY USABLE, BUT EXPECT SOME ENTRY REDUNDANCY AND/OR JANK. IT WILL REMAIN DISABLED BY DEFAULT UNTIL IT REACHES A POINT WHERE IT IS NO LONGER DEEMED NECESSARY. IF YOU WOULD LIKE THE LEDGER FEATURES, ENABLE THEM IN THE SETTINGS.[/b]
[b]Mod support:[/b]
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[*] [b]Vanilla Expanded:[/b] Broad event/system integration across supported VE content.
[*] [b]Faction Territories and Vassalage:[/b] Territory-aware features and renaming support.
[*] [b]Map Vehicle Framework:[/b] Vehicle caravan preservation options in retirement flow.
[*] [b]Pawn Editor/Pawn Editor Forked/Prepare Carefully/Character Editor:[/b] Re-embark editor flow support.
[*] [b]Pronouns!:[/b] Uses assigned/custom pronouns in legends text.
[*] [b]Non-Binary Gender:[/b] Third-gender aware tracking support.
[*] [b]Simple Trans:[/b] Transition-related history support.
[*] [b]Alien Worlds Framework:[/b] Extra world profiles for multiverse destinations.
[*] [b]World Tech Level:[/b] World tech levels for multiverse destinations.
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If a compatible mod is not installed, related features stay hidden/disabled.
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[*] Full settings for sim interval, event generation rates, prehistory length, and max stored events.
[*] Global pawn sync interval/batch controls.
[*] Search/filter, pagination, cross-links, jump-to-tile tools, and collapsible sections in UI.
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[img]https://i.imgur.com/y0KD1MN.png[/img]
The major hotspot for performance related issues will be the Ledger module. Also, long-running persistent history means more data over time, especially in heavily modded saves. If save growth is too high, consider disabling the ledger module or reduce:
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[*] Prehistory length
[*] Max stored events
[*] Event generation rates
[*] World pawn tracking
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[b]Planet Size Optimization:[/b] Smaller world generation is enabled by default when the Ledger module is active. Default world size is [b]9/10[/b] (vanilla baseline is 10). You can tune or disable this in the settings.
[img]https://i.imgur.com/ubxJPzF.png[/img]
Some ideas were inspired by other projects like My Little Planet.
All but one texture was created by me, though may resemble things I've seen across the web. The retire-colony gizmo icon uses a sourced free icon.
[img]https://i.imgur.com/ZCYtKit.png[/img]
Nothing. In an attempt to move beyond publishing mods created with AI, I will be focusing on making texture mods instead from now on. This mod should still work, and I will leave it up for players whose game relies on it, but it will not receive any more updates from now on. All I ask is that you please do not reupload this mod anywhere, and if you make a fork, please give me credit.
[img]https://i.imgur.com/TSdSg50.png[/img]
This mod's code was created with AI Assistance.