Compatibility patch and balance central. Every patch is togglable in the mod menu. Enjoy!
Changelog:
[i]MM.DD.YYYY [/i]
- Earlier patches in patch notes
- 03.19.2026: New Mod menu, Blue Archive Joy Object patch, Casino patch, AIS scatter patch, Casino whitespace patch, Det's Xenotypes: Boglegs Casino patch
- 03.23.2026: Grimworld Patches: Research tree, Lore-ification, Building Category Removal
- 03.24.2026: GW Vehicle Framework add-in merged with research, Gene Seeding gate opened to allow early GW content, Lasgun research addition, Odyssey Patch, Planning to add HoI weapons to appropriate research in future update
- 03.27.2026: Optimized mod menu, GWBalance, Category, and Research patches finalized. Gene Seeding in individual toggle, New Vanilla Expanded hook
-03.30.2026: GW Patches removed from MPI and integrated into main mod - Check it out!
Details:
This is a personal project to consolidate all the patches I have made. The patches include balancing, compatibility, and extra functionality. Please let me know if you have any mods you would like patched!
SUPPORTED MODS:
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3301337278]Adaptive Ideology Storage:[/url]
Renamed and balanced all items. Added beauty, flammability, minification, non-minification where necessary. Made lockers stuffable, fixed graphics issue.
[list]
[*] [b]BONUS:[/b] if you have [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2877699803]Vanilla Helixien Gas Expanded[/url] this patch will also add the pipe logic to green Canisters (found in Pipe Networks tab)
[*] [b]BONUS:[/b] if you have [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1321849735]Rimefeller[/url] this patch will also add the pipe logic to red Canisters (found in Rimefeller tab)
[*] [b]Scatter Patch:[/b] small chance to distribute AIS containers on new map.
[/list]
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3018671708]Grimworld 40,000:[/url] multiple patches: [b][i] Integrated into GW!![/i][/b] [list]
[*] [b]Build Menu Cleanup Patch[/b] - Removes the GW architect categories and moves all items to appropriate categories
[*] [b]Corpse Starch Patch[/b] - Fixes cannibal ideology debuff from Corpse Starch
[*] [b]Airtight Patch[/b] - Makes all GW materials and doors airtight for gravships. Does not make gravship walls oxygen pumps (LK's does, see compat note below)
[*] [b]Clean Research Patch[/b] - Organizes research menu, position changes only
[*] [b]Research Balance Patch[/b] - Applies logical gating to research and introduces 4 NEW researches! Lasguns, Advanced Lasguns, Force Weapon Artificia, and Aerythmetica Discontinuity
[*] [b]Gene Seeding Patch[/b] - Adds Gene Seeding research, which gates all 40k content behind Electricity (and Xenogenetics if you have biotech.) Wanting to develop an actual gene seeding here soon
[*] [b]Vanilla Expanded Hook[/b] - Adds VE researches as a requirement for some items
[/list]
[b]Coming soon:[/b] bionics, gene restriction for space marine armor, events
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2939292644]Hospitality: Casino:[/url]
Harmony patch to fix whitespace error (when you first click a casino object)
[list]
[*] [b]BONUS:[/b] if you have [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3668590151]Blue Archive Joy Objects:[/url], Patches BAJO buildings to use Casino system, eliminated BA architect group and sorted all items into appropriate categories, patched description to include stake.
[*] [b]BONUS:[/b] if you have [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3146564944]Det's Xenotypes: Boglegs[/url], Patches the Tongo table to use the Casino system.
[/list]
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3668590151]Blue Archive Joy Objects:[/url]
Simplified names, balance changes (hitpoints, cost, beauty,) Microelectronics requirement, added glow to objects.
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2419690698]VWE Makeshift Weapons:[/url]
Research cost doubled to balance Tribal start.
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3151977253]Rimefeller +HP Patch:[/url]
Incorporated into mod. Boosts Hitpoints of Rimefeller buildings. Flavor text
Known Issues:
- Mod will throw a red error if you do not have the mods that are patched installed. I will fix this soon. -FIXED
- If you add this in the middle of a save the Rimefeller buildings that are already built will be damaged FIXED!
- Leave any additional issues in the comments!
Not Needed with this patch!
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3151977253]Rimefeller +HP Patch[/url] - Redundant
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3558906499]LK Airtight Patch[/url] - Redundant, but patch toggle in case you prefer theirs. Theirs makes gravship hull act like oxygen pump that requires no power.
- [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3157758092]Rimefeller Compat Patch:[/url] - Soft Incompatibility - duplicate Rimefeller tank with conflicting values. My patch updates the value but you should Cherry Pick the tank you don't want.
FAQ:
- Q: What are the FaQ?
A: THERE ARE NONE! STOP ASKING!!!
License:
- This mod is open source! Ask and you shall receive!
- I am not affiliated in any way with the original mods that I have patched.
Special Thanks:
- Thank you to the Rimworld modding community!
- People who ask for an update 4 minutes after a major DLC release.