Dynamic Map Size (Read full desc. You'll like it.)
[list]
[*] Create maps at any size you want.
[*] Choose custom width and height before settlement.
[*] Adjust or remove border limits.
[*] Safely reroll maps in-game (your pawns will stay untouched).
[*] Instantly open mod menu by using Right Shift key.
[/list]
Overview
[list]
[*] Set custom map dimensions before generating a new settlement map.
[*] Asymmetric sizes are fully supported (for example, 300x500).
[*] Customize playable and buildable areas by adjusting border limits, with dynamic boundary visualization that updates instantly when border values change.
[*] Use a one-time override for the next map, or keep a persistent override for every new map you generate.
[/list]
Recent Changes (Update: [i]REFORGED[/i])
[list]
[*] Complete UI revamp for both main and side menus with a cleaner layout and stronger visual hierarchy.
[*] Improved English across labels, descriptions, tooltips, and warnings.
[*] Main menu safety lock added: controls remain greyed out until a save is loaded.
[*] Buttons and toggles automatically unlock after entering a save.
[*] Playable/buildable boundary visualization now updates dynamically when border values change.
[*] Fixed desynchronization between gameplay limits and visual boundary lines.
[*] Removed the implicit 64 border assumption; higher values are now supported when map size allows it.
[*] General polish and cleanup of UI flow and internal logic.
[/list]
Main Features
[list]
[*] [b]Custom Map Sizes:[/b] Create maps ranging from 30x30 up to 1000x1000.
[*] [b]Asymmetric Maps:[/b] Width and height can be set independently.
[*] [b]Settle Popup Selection:[/b] Choose your map size directly before settlement generation.
[*] [b]Next Map Only Mode:[/b] Applies the custom size once, then returns to normal behavior.
[*] [b]Always Override Mode:[/b] Automatically applies your selected size to every new map.
[*] [b]In-Game Shortcut:[/b] Instantly open mod settings (default key: Right Shift).
[/list]
Playable / Buildable Area Controls
[list]
[*] [b]Custom Border Rules:[/b] Adjust buildable, zoning, and settlement edge distances.
[*] [b]Expanded Border Support:[/b] Supports border values above 64 when map size allows.
[*] [b]Remove Map Limit Option:[/b] Enables full playable and buildable map coverage.
[*] [b]Dynamic Boundary Visualization:[/b] Boundary lines update instantly when border values change.
[/list]
Current Map Reroll (Experimental)
[list]
[*] Recreate the currently loaded ground map with a new target size.
[*] The map is regenerated during the process.
[*] Your pawns will stay untouched.
[*] Useful for testing or adjusting map scale mid-run.
[list]
[*] Please back up your save before using this feature.
[/list]
[/list]
World Reroll (Experimental)
[list]
[*] Returns to the vanilla "New Colony" setup flow and generates a new world.
[*] Useful if you want to restart world generation without leaving the session.
[/list]
UI and UX
[list]
[*] Fully redesigned UI with improved layout consistency and readability.
[*] Cleaner and more natural English text across menus and tooltips.
[*] Interactive controls remain locked in the main menu until a save is loaded.
[*] Controls unlock automatically once a save is entered.
[/list]
Odyssey Behavior
[list]
[*] When in Odyssey orbit/space contexts, runtime map-size override is disabled for safety.
[*] Settings can still be edited so they are ready for the next ground map.
[/list]
Compatibility
[list]
[*] No known compatibility issues at this time.
[/list]
Performance
[list]
[*] Very large maps may reduce TPS/FPS and increase generation or save/load times.
[*] Recommended range for most systems: 250x250 to 350x350.
[/list]
License
[list]
[*] Free to use, modify, and redistribute.
[*] Credit must be given to the original author and please include a link to the original Workshop page when redistributing or publishing modified versions.
[*] Modified versions should clearly state that they are not the original release.
[/list]