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Adeptus Xenobiologis: Aeldari (RaddusX's Version)

Description

This will contain my new features, changes, and fixes for the great [WH40K]Adeptus Xenobiologis: Aeldari mod.

Requirements

New Features

  • Skyboards! Your Hellion Riders (or anyone really) can now ride their signature skyboards, to the horror of the citizens of the Rim. I've added a mod setting to prevent pawns from using a skyboard if they don't have hellion rider armor equipped. Balanced and lore-friendly. It's enabled by default. (Pause menu -> Options -> Mod Options -> RaddusX - Aeldari). The only thing missing is separate textures for north/west/east.

Changes & Fixes

Due to the Steam Workshop description limit, for a full list of changes and fixes please see the GitHub page[github.com].

Warning

If you play as the Drukhari, I recommend you disable chaos spawns in the main mod settings until you are ready (Pause menu -> Options -> Mod options -> Adeptus Mechanicus -> Xenobiologis Settings -> disable Daemonic incidents). This is because of the high market value of the race and their equipment (overall higher w/ my changes if I'm not mistaken), which will mean tougher raids. I learned that the hard way after the second raid xD (or maybe I just need to git gud).

Credits:

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