Description
This will contain my new features, changes, and fixes for the great [WH40K]Adeptus Xenobiologis: Aeldari mod.
Requirements
New Features
- Skyboards! Your Hellion Riders (or anyone really) can now ride their signature skyboards, to the horror of the citizens of the Rim. I've added a mod setting to prevent pawns from using a skyboard if they don't have hellion rider armor equipped. Balanced and lore-friendly. It's enabled by default. (Pause menu -> Options -> Mod Options -> RaddusX - Aeldari). The only thing missing is separate textures for north/west/east.
Changes & Fixes
Due to the Steam Workshop description limit, for a full list of changes and fixes please see the GitHub page[github.com].
Warning
If you play as the Drukhari, I recommend you disable chaos spawns in the main mod settings until you are ready (Pause menu -> Options -> Mod options -> Adeptus Mechanicus -> Xenobiologis Settings -> disable Daemonic incidents). This is because of the high market value of the race and their equipment (overall higher w/ my changes if I'm not mistaken), which will mean tougher raids. I learned that the hard way after the second raid xD (or maybe I just need to git gud).
Credits:
- Hellion rider skyboard texture[thebitzbarn.com]
- Spacecraft Engine Loop 01 by Tim_Verberne[pixabay.com] for the skyboard sound (I've shortened it, added a fade in/out but it's far from perfect (my changes)).
- [RH2] Detailed Body Textures 3 for the drukhari body textures (modified to add nipples, added texture masks).
- Hair in the screenshots: Ponpeco Hair & UNAGI Hair (I'm using their vanilla, hair 1 & 2 mods, which you can find through their profile.
- Nice Hands Retexture shown in the screenshots
- Nice Bill Tab shown in the screenshots