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Animal Food Preference

Tired of your pigs leaving raider corpses to rot while they feast on your kibble? Want your cows to go munch on that grass instead of your hay [i]it's right there [b]just go eat the growing grass![/b][/i]? Animal Food Preference (AFP) makes your animals prioritize foods that work best for you! In vanilla, animals take whatever valid food is closest. With AFP, they will use a tier list to select what food is best, starting with renewable foods (grass, dandelions) and moving up to those delicious renewable raider corpses, hay, kibble, then meals from worst to best, etc. They still have a distance factor so they are less likely to run across the map for something marginally better. And it's configurable! Sort your tiers according to your preferences. Adjust the tier power, adjust distances, and add a distance cutoff if you want. You can adjust the tier order and assign foods to different tiers. Vanilla food priority: [img]https://i.imgur.com/Gd6ro8k.gif[/img] AFP food priority: [img]https://i.imgur.com/W9lTsSW.gif[/img] Vanilla meal priority: [img]https://i.imgur.com/ATrMqAx.gif[/img] AFP meal priority: [img]https://i.imgur.com/Etv9NU6.gif[/img] Works with Assign Animal Food. Bug reports: Although I have tested it a little, it's likely bugs remain. Please report any issues with details and I'll look into it. This does modify the vanilla animal food selection, making them search for the best food, which may have a performance cost; I haven't noticed it, but if you have issues, the distance cutoff will help. AI Disclosure: This mod was created with the help of AI tools for coding only. No art assets were created with AI. Source code: [url=https%3A%2F%2Fgithub.com%2FCheaterEater-RM%2FAnimal-Food-Preference]https://github.com/CheaterEater-RM/Animal-Food-Preference[/url]

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Harmony

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