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RimMusic v0.1.2 Beta

RimMusic Beta - Tactical Audio Engine RimMusic is not a traditional music replacer. It acts as an "AI Tactical Music Director" that observes your RimWorld. It captures camera movements, pawn emotions, and faction cultures in real-time, orchestrating a unique soundtrack for your exact situation. 🌐 Open Source & GitHub RimMusic is proudly open-source! We welcome all developers to contribute, submit Pull Requests (like adding support for new API providers), or report issues. [b]GitHub Repository:[/b] [url=https%3A%2F%2Fgithub.com%2Fqqqq819-01%2FRimMusic]Click Here to visit RimMusic on GitHub[/url][github.com] ⚠️ 【READ BEFORE DOWNLOADING】 This is an experimental Mod powered by LLMs and Cloud APIs. Not Plug & Play: This Mod contains NO pre-made music. You must configure your own APIs (like 302.ai) or use the generated prompts manually. Physical Latency: Generating high-fidelity Suno audio in the cloud takes 3 to 5 minutes per track. Treat it like calling an orbital airdrop—request it, keep playing, and wait for the music to arrive. ✨ 【Core Features】 👁️ God's Eye Radar: Dynamically tracks your cursor and camera focus. Seamlessly switches musical context from macro world-view to micro pawn struggles (combat, mental breaks, romance). 🎛️ Culture DAW Mixer: Override vanilla music logic! Assign exclusive instruments to ideologies and races. Tribal bone flutes or Imperial synths? You decide. 📻 Tactical Jukebox: Every generated track is permanently saved to your local "Armory". Your custom library grows as you play, automatically looping tracks for similar future events. ⚙️ 【How to Play: Two Routes】 🆓 The Free Route: Use free text LLMs (via SiliconFlow or RimTalk) to generate cinematic prompts in-game. Click "Predict Only", copy the prompt, and paste it into Suno's website using your daily free credits. 💰 The Automated Route: Enter a paid API Key (e.g., 302.ai) in the Mod Settings to request audio airdrops directly in-game. The system handles the background download and playback. 🛠️ 【For Modders (OC API Hook)】 If you create custom races or Original Characters (OCs), RimMusic has a built-in cross-save hook. Simply expose a SpecialPawnRegistry.GetStaticID static method in your C# code and pair it with a basic XML Style Definition. RimMusic will automatically detect it and grant that character an absolute custom soundtrack canvas, allowing players to assign exclusive BGM instruments that persist across all their save files! 🌌 【A Final Word: The Ultimate Vision】 To be perfectly candid, the current RimMusic is far from its final form. My ultimate goal is to build a real-time generation engine that completely replaces the vanilla music system—where just a few prompts can instantly orchestrate any melody you desire as your colony's story unfolds. However, due to the current high cost of AI compute and the physical limits of generation speed, this dream cannot be realized in the short term. But until that technological singularity arrives, this "Tactical Jukebox" is our solid first step into the future.

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RimTalk

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