✨ Prisoner Restraints Temp (Actively Maintained)
📜 Temporary Maintenance & Copyright Notice
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[*] This is a [b]Temporary Maintenance/Fix Branch[/b]. The goal is to ensure the mod remains functional in RimWorld 1.6 and to resolve confirmed issues.
[*] This branch is strictly for maintenance and bug fixes; it does not alter the core design or gameplay direction of the original mod.
[*] Original Mod Author: [b]SilkCircuit[/b].
[*] Original Workshop Page: [url=https://steamcommunity.com/id/silkcircuit]SilkCircuit's Profile[/url] | [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3434403034]Prisoner Restraints (Original Page)[/url]
[*] Copyright of the original mod belongs to the original author. This branch is only for compatibility and stability maintenance.
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🚀 Fix Summary
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[*] [b]Sensory Collapse Loop:[/b] Fixed an issue where sensory collapse would repeatedly trigger or get stuck in a loop under specific states. The process now concludes correctly and transitions to the subsequent stages.
[*] [b]Unwavering Loyalty Recurrence Spam:[/b] Fixed the high-frequency duplication of notifications regarding loyalty recurrence, preventing the message log from being overwhelmed.
[*] [b]Manual/Auto Release Failure:[/b] Fixed an issue where manual and automatic release actions would fail under certain conditions. Release behaviors now execute as intended.
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🛠️ Functional Positioning
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[*] [b]Branch Nature:[/b] This is a Development/Fix branch.
[*] [b]Update Scope:[/b] Covers only compatibility and stability-related issues; no unverified new features will be added.
[*] [b]Target Outcome:[/b] Restore playability as quickly as possible and reduce the impact of errors and abnormal interactions on gameplay.
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[b]Note:[/b]
This is a temporary maintenance and fix release for RimWorld 1.6, focused on resolving known bugs and maintaining functionality.
To track original design documentation and historical information, please visit the original mod page.