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PVZRimWorld

Before you proceed, please note that if you have subscribed to: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3673305145]https://steamcommunity.com/sharedfiles/filedetails/?id=3673305145[/url] Players who have my first module, please cancel it as it has been integrated into this module! This module has been uploaded to GitHub synchronously: [url=https%3A%2F%2Fgithub.com%2FAceTaffer%2FAceTaffer-Rimworld]https://github.com/AceTaffer/AceTaffer-Rimworld[/url] ------------------------------------------------------------------------------------------------------ The current version of the module is: 1.5 Below is the version update log This module was first released on 2026/3/1, version: 1.0 In version 1.1 dated 2026/3/2, the maturation time of Potato Mines was changed from 10 days to 4 days; the maturation time of Holographic Nut Wall was changed from 2 days to 5 days. Version 1.2, dated 2026/3/2, has undergone updates with some Chinese localization!! Version 1.3, dated 2026/3/3, fixed the bug where the Destruction Mushroom could be directly planted without requiring the research of "Antimatter Technology" as a prerequisite technology Some of the content required for the next version update has been preloaded. Version 1.4, dated 2026/3/3, has fixed a series of bugs and balanced the output quantity and ripening time of some plants. Four brand-new plants have been updated! Sunflower, pumpkin, radish umbrella, and clover. The essential basic resource for the updated module, "Sunshine," can now be obtained by harvesting sunflowers! The module now officially features an independent technology tree! Two protective gears from the original "Plants vs. Zombies" have been added: Barricades and Metal Buckets! Preloaded some content required for the next version update. Version 1.5, dated 2026/3/6, fixed a bug where some plants could not be selected and made some balance adjustments to manufacturing recipes. Sunlight, as the most important item in the mod, encourages players to plant sunflowers in order to obtain sunlight, which allows for the manufacture of more mod items. For example, a new recipe for manufacturing anti-particle warheads (old recipe: 1 radionuclide + 75 fiberglass + 3 advanced components + 5 components + 10 uranium) was added with 500 sunlight, and the modified new recipe is (new recipe: 1 radionuclide + 75 fiberglass + 3 advanced components + 5 components + 10 uranium + 500 sunlight). The value of sunlight has been adjusted. Originally, 1 unit of sunlight was equivalent to 1 silver, which could easily lead to a significant increase in wealth during large-scale harvesting of sunlight. Therefore, the balance adjustment has been made to 1 unit of sunlight = 0.1 silver. A new plant has been updated: Street Lamp Grass. Relevant technology needs to be researched before it can be planted, and a new item from the Sustainable Harvesting module is "Nuclide". During the night, Street Lamp Grass emits light, illuminating the path ahead for colonists, who will receive a mood bonus when passing by it. Introducing a new type of protective gear: the Pumpkin Shield. It can be crafted on a Mechanical Workbench after researching the "Plant Application Technology" technology. It resembles the original Protective Shield. Unlike the original, the Pumpkin Shield allows the use of ranged weapons while equipped! (Recipe: 225 Sunlight + 3 Components + 25 Fiberglass + 75 Steel) And it preloads some of the content needed for the next version update! ------------------------------------------------------------------------------------------------------ Bring the classic plants from "Plants vs. Zombies" into "RimWorld", where each plant boasts unique harvests and planting mechanics, adding fresh options to your colony! 🌱 List of some plants Plant Name Harvest/Characteristics/Planting Requirements Potato landmine, mashed potatoes, one-time harvest, fast growth, basic food source. None Golden Pot Flower Silver Sustainable harvesting, elegant and beautiful appearance as it sways in the wind Skill 4 Holographic nuts, fiberglass, sustainable harvesting, high blood volume, none Starfruit, also known as golden fruit, requires a one-time harvest, offers high value, and necessitates expert cultivation skills. Skill level: 6 Nut Wall Timber One-time harvest, quickly provides building materials Skill 4 Tall Nut Tree: Wood. Sustainable harvesting, higher yield, requires advanced planting skills. Skill Level 8, grows for 8 days Big Spray Mushroom Mushroom A cultivable mushroom that grows best in darkness Skill 4 Destructo Mushroom Antiparticle Radionuclide One-time harvest, ultimate rare resource, 20-day growth cycle, used to manufacture antiparticle warheads Skill 12 And! More!!! Stay tuned for continuous updates! ------------------------------------------------------------------------------------------------------ ⚙️ Some technology and manufacturing Plant Cultivation Technology: Unlock classic basic plants from the "Plants vs. Zombies" game, such as potato mines and sunflowers. And harness the sunflowers to produce the basic resource "sunshine"! Sustainable Plant Cultivation Technology: Unlock the potential of plants such as high-nut, starfruit, and other crops that can be harvested sustainably or with high value! Antiparticle Technology: To unlock the cultivation of Destruction Mushroom, research is required before planting! Antiparticle Warhead Technology: Unlock the ability to craft antiparticle warheads on a precision assembly station (recipe: 1 radionuclide + 75 fiberglass + 3 advanced components + 5 components + 10 uranium), producing the strongest artillery shells in the original version! Plant Application Technology: Craft classic defenses from the game "Plants vs. Zombies", and unlock the ability to craft metal barrels and barricades at the Mechanical Crafting Station! ------------------------------------------------------------------------------------------------------ 🎯 Module Features Fully compatible with RimWorld 1.6/1.7 All plants are based on the original growth logic, stable and reliable Balanced numerical design, covering everything from the basics to the ultimate Reusable plants provide you with continuous benefits, while one-time plants bring substantial rewards Welcome to subscribe and enjoy the fun of planting and battling! ------------------------------------------------------------------------------------------------------