Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

Rebalanced Wall Mounted Turrets Version 2

Made some changes to make the projectile damage more in line with vanilla bullets, reverted some projectiles to vanilla ones and buffed fire rates to compensate. Also made minimum firing distance more forgiving. Table of changes for reference. [img]https://i.imgur.com/oud9S8Z.png[/img] Stats in light green were buffed. Stats in light red were nerfed. [list]   [*] Damage = Projectile damage   [*] SP = Stopping Power.   [*] AP = Armor penetration.   [*] ACC = Accuracy (Close, Short, Medium, Long).   [*] The second group of ACC values take into account post-processing.   [*] CD and Aim are the seconds it takes to recover from shooting and aiming a weapon, respectively.   [*] Time per- = The time it takes to aim, shoot and recover, aka a full shooting cycle.   [*] Eff RPM = RPM taking into account the shooting cycle instead of just the burst speed.   [*] S DPS = DPS taking into account Short range post-processed accuracy. [/list]