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Implants For All

This mod adds random implants and prosthetics to all newly generated pawns.

Perfect for:
- Cyberpunk runs
- Low-tech / medieval runs (cheap replacements like wooden parts)
- Anything in between

What it does

- Adds random implants to newly created pawns

- Includes configurable filters:
• Number of implants per pawn
• Market value filter
• Techlevel filter
• Implants black list
• Affected factions (player, allies, neutrals, enemies)
• Implant limits by faction type

- Optional implant removal:
• Remove all implants
• Remove implants by price range

Compatibility

- All DLCs supported
- Compatible with most implant/prosthetic mods
- Supports all humanoid races (vanilla and most modded)
- Partial support for android/robot mods (VRE Androids do not receive implants)

What it does NOT do

- Does NOT add new implants. Only uses what your modlist already has

Requirements

- Harmony

Known issues

- Some implants may be incompatible with this mod
- Android/robot support is partial - some may receive unintended implants
- Performance may drop with very large implant lists

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