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Implants For All

This mod adds random implants and prosthetics to all newly generated pawns. Perfect for: - Cyberpunk runs - Low-tech / medieval runs (cheap replacements like wooden parts) - Anything in between What it does - Adds random implants to newly created pawns - Includes configurable filters: • Number of implants per pawn • Price range (market value) • Implants black list • Affected factions (player, allies, neutrals, enemies) • Implant limits by faction type - Optional implant removal: • Remove all implants • Remove implants by price range Compatibility - All DLCs supported - Compatible with most implant/prosthetic mods - Supports all humanoid races (vanilla and most modded) - Partial support for android/robot mods (VRE Androids do not receive implants) What it does NOT do - Does NOT add new implants. Only uses what your modlist already has Requirements - Harmony Known issues - Some implants may be incompatible with this mod - Android/robot support is partial - some may receive unintended implants - Performance may drop with very large implant lists