A Lightweight Mod, Mech Aid From Allied Factions & Mech Encyclopedia
A lightweight mod that allows you to purchase mechanoid military aid directly from allied factions using Silver, while introducing a comprehensive Mechanoid Encyclopedia.
[b]Supported Languages:[/b]
English , ChineseSimplified (简体中文) , ChineseTraditional (繁體中文) , French (Français) , German (Deutsch) , Japanese (日本語) , Korean (한국어) , Russian (Русский)
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[b]The Cross-Mod Mechanoid Encyclopedia[/b]
The auditing tool for the mechanoid hive. View and sort hidden Combat Power and HP data for any mechanoid unit in your save.
[img]https://i.imgur.com/XjEBc3D.gif[/img]
As long as a mechanoid is massive enough or possesses sufficient health—whether it's a heavy industrial walker, a highly-detailed humanoid, or strictly vanilla—they can all be crammed into the same drop pods to fight the colony's wars, for just a handful of silver.
[i]Regardless of the Mods they hail from, here they share a single stage. Silver issues the casting call, and you direct the final act.[/i]
[img]https://i.imgur.com/OUu0YFU.gif[/img]
Feedback & Visibility
If this Encyclopedia has helped you expose broken hidden stats, or if a squad of allied Centipedes just saved your colony from total wipeout, please consider leaving a "Like" 👍.
Steam's algorithm can be brutal to new mods. Your rating is the only way to help other colonies discover this ultimate mech military aid and auditing tool!
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FAQ
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Q: [u][b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=2890901044]CE(Combat Extended)[/url][/b][/u] MOD?
A: Yes.
Q: Can I add or remove this mod mid-save?
A: Yes.
[b]Q: Why do Muffalos arrive alongside the mech support?[/b]
A: [u][b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3620168721]That is a heavy, unspeakable secret[/url][/b][/u]...
[b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3620168721][i]Muffalo Drives Centipede[/i][/url][/b]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3620168721][img]https://i.imgur.com/ycHpPEs.gif[/img][/url]
[b]Q: I think the cost of calling mech military aid is too expensive/too cheap![/b]
A: No problem! You can adjust the "Mechanoid Generation Count Multiplier" in the mod settings at any time. The default values are merely a baseline reference—feel free to tailor the economic balance to perfectly fit your current playthrough and game environment.
[b]Q: Purely here for the Mechanoid Encyclopedia? [/b]
A: No problem! MAFM is completely modular. You can disable the mech aid feature and the muffalo jokes in the settings, using it strictly as a standalone Mechanoid Encyclopedia to audit your loaded mods.
[b]Q: Is this compatible with other mechanoid mods?[/b]
A: Theoretically, MAFM is compatible with all mechanoid-related mods. However, specific mechanoid units must first pass MAFM's internal filtering criteria to determine their eligibility for deployment. The exact roster of deployable units can be verified in-game by contacting any neutral or allied faction via the comms console and consulting the MAFM Mechanoid Encyclopedia.
[b]Q: This cross-dimensional battle royale sounds great, but won't large-scale aid calls cause massive lag in the late game?[/b]
A: Specific underlying logic has been implemented to heavily mitigate this risk. When the [i]"Allow All Mechanoid Types for Aid"[/i] function is enabled, the system adjusts the generation weights: higher invested points will significantly increase the probability of deploying high-value elite units. This dynamic "quality over quantity" approach is designed to deliver devastating firepower while alleviating unnecessary strain on the CPU.
(Note: The final unit count and composition are still ultimately subject to the available mechanoid pools from installed mods and the inherent randomness of the vanilla generation algorithm).
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My Other Mods
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If you wish to rely on massive amounts of silver to outsource all military issues to your allied factions, but are limited by impoverished caravans and their pitiful stock of silver—making it difficult to convert large quantities of goods into silver in time for military funding—you might want to try my other mod:
[u]
[b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3431977984][GTG]Massive Orbital Trader[/url][/b]
[/u][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3431977984][img]https://i.imgur.com/O2mAaes.png[/img][/url]