The HEVS Ultimate HUD is built to be just that, ultimate. It is meant to be the complete package, customizable for any use.
[img]https://i.imgur.com/fwBGhVc.gif[/img]
[u]If you use this in your creation, please add credit and a link in the description, thank you![/u]
Features
[list]
[*] Radar tracking for up to 8 targets.
[*] Parallax to ensure proper line of sight is maintained even when the head is turning (very useful for aiming guns and rockets).
[*] Configurable for different viewpoints
[*] Now works with 3x3 HUD
[*] Extensive customization to get the HUD exactly how you want it.
[*] Radar Warning Receiver.
[*] Connected with upcoming EHCS Weapon System to link HUD to missile Radar.
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Setup Guide:
[b]for 3x3 HUD, skip steps 1 & 2 [/b]
[list]
[*] Place 3x3 camera and 3x3 monitor.
[*] Set the FOV of the camera to 0.138
[img]https://i.imgur.com/hSaVkAK.png[/img]
[*] Place HUD in front of seat in correct position, rotate as need be. HUD can be up to 4 blocks away from the front of the seat.
[img]https://i.imgur.com/W2Pc1mF.png[/img]
[*] Rotate the 3x3 Monitor to match the direction of the HUD (If sideways, have arrows point in opposite directions.)
[*] Connect Composite from Seat and HUD to micro-controller.
[*] Connect Video from micro-controller to the 3x3 monitor, and the video from the camera to the HUD.
[*] Connect physics sensor with proper alignment: blue arrow facing forward, green arrow facing up, red arrow facing right
[img]https://i.imgur.com/C8fHHe0.png[/img]
[*] Set configuration in the micro-controller properties: Orientation of the HUD, Blocks from front of seat, style, color, brightness, units, etc.
[*] Repeat previous steps if you wish to use the second HUD.
[*] If using radar tracking, place a radar at the nose of the vehicle, set it to static, and the FOV between 0.05 and 0.1 to begin, adjust as neccessary. Connect the radar composite node.
[*] If using RWR (Radar Warning Reciever), attatch a radar detector to the coresponding node.
[*] Make sure to delete any nodes not being used and resize the microcontroller for maximum efficiency (you may need to reconnect the logic)
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User Guide:
[list]
[*] To turn radar on/off, press the left button (on the bottom of the screen) to toggle.
[*] To change what instrument data is on the screen, press the right button.
[*] To turn on/off certain features, toggle them off in the micro-controller properties.
[*] You can now customize the style of the bars, and can set custom color
[*] You can delete any nodes you do not need, you can use the full suite, or just a single HUD with just the artificial horizon.
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"It Doesn't Work":
[b]Problem:[/b] The screen is very pixelated
[b]Solution:[/b] Make sure your "Monitor Quality" is set to High in video settings.
[b]Problem:[/b] The HUD is angled too high
[b]Solution:[/b] Make sure you are using a Male player model, unfortunately the Female player model has a different view height, making HUDs useless.
[b]Problem:[/b] Things aren't lined up
[b]Solution:[/b] Make sure your HUD orientation is set correctly.
[b]Problem:[/b] The Radar is not tracking properly
[b]Solution:[/b] Make sure that you have set the orientation correctly, if your problem is in only one axis, try flipping the actual radar.
[b]Problem:[/b] The screen is moving the wrong way
[b]Solution:[/b] Make sure that the orientation is set correctly
[b]Problem:[/b] The Text is upside down/sideways
[b]Solution:[/b] make sure the 3x3 monitor is orientated correctly. If you are using a 3x3 HUD, it only works oriented upwards.
[b]Problem:[/b] The video output directly from the micro-controller doesn't work
[b]Solution:[/b] This micro-controller requires a 3x3 monitor & Camera setup, it won't work by plugging the video output directly into the HUD.
[b]Problem:[/b] Error screen
[b]Solution:[/b] RIP, send me the error message
[b]Problem:[/b] Radar keeps losing tracking
[b]Solution:[/b] Radar gets weirdly blocked by players in seats, try moving the radar so it is not behind the seat.
FAQ:
[b]Q:[/b] Can I have the code?
[b]A:[/b] No
[b]Q:[/b] Will you make a basic 1x1 version?
[b]A:[/b] probably not.
[b]Q:[/b] Will you add more features?
[b]A:[/b] Yes, I plan to continue to improve this micro-controller with new features, and take advantage of any future updates to the game.
Known Issues
[list]
[*] Does not work with Female Player Model [b][Will not be fixed, hopefully the devs will realize this is a mistake.][/b]
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Planned Improvements
[list]
[*] Ability to swap position of heading between bottom and top of the HUD
[*] Radar locking gun sight
[*] HOBS Missile moves target box
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[url=https://steamcommunity.com/workshop/filedetails/?id=2959048024][img]https://i.imgur.com/pCRmsPb.png[/img][/url]
Credits:
[url=https://steamcommunity.com/id/alyosha15_/]Alyosha15[/url] Custom 3x5 Text
[url=https://steamcommunity.com/profiles/76561199014924833]ArcherDude11[/url] Testing & Screenshots
[url=https://steamcommunity.com/profiles/76561198025010101]Quale[/url] Physics Sensor Math
[url=https://steamcommunity.com/id/ppols]Pols[/url] Accurate True Roll Function