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Miscellaneous 'CORE'

*** This mod contains various core functions for other Miscellaneous parts. ***
*** It must be loaded before the other parts! ***

The following video shows all that Miscellaneous can add to your game:
Miscellaneous Showcase by Soapie Plays

It also comes with the following functions/items:

-Colonist Keys: Place/Group
This allows you to use the keys 6, 7, 8, 9 to create teams
The key 0 releases all drafted colonists
(Note: This needs a new colony to work; the keys can be reconfigured)

-BrainPals
Some brain implants to enhance your colonists
(an idea from 'Old Mans War')

The source code for all Miscellaneous mods can be found on my GitHub:
Miscellaneous Source[github.com]

(Version: 1.6.0)

Language: English, German, Russian, Chinese

Thanks to duduluu for the Chinese translation
Thanks to fox_kirya and Well for the Russian translation

The latein american translation by CANALETA can be found here.

Detailed Description: Keybinding:

The keys 6, 7, 8, 9 can be used to define where colonists should go to.
Use them like this: Draft all the colonists you want to set the positions for and position them.
Now press SHIFT+7 (for group 7) and the positions of your drafted colonists will be saved.
To recall the positions just press 7. All this can be done for the keys 6, 7, 8 and 9.

Key 0 has another function:
Once you press it, all your drafted colonists, who don't have an active job, will be undrafted.
Press SHIFT+0 to switch the recall mode between POSITION and GROUP.
Another key is the F1 key. If you press it, you will jump to a random position inside your home zone.

Note:
You can rebind the keys to your own desire with the normal keybinding options.

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