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Kijin Race 2.0

This mod no longer be updated. New verion here : [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2884551646]https://steamcommunity.com/sharedfiles/filedetails/?id=2884551646[/url] All good thing must come to an end eventually. It's time to move on to next step. This is going to be last update for Kijin 2.0 v1.4. There maybe some issues and bugs I have not fixed. Most of them are working alright. You can still use this mod for 1.4. Yet I will not do any further support. I do not have time, energy and passion to maintain both Kijin 3.0 and Kijin 2.0. Kijin Race Kijins are ogres who were evolved alikes of humans. Their huge bodies and muscles have shrunk, but the muscles are denser and stronger. They still have to eat a lot to keep themselves up Kijins are natives to Rimworld. Their kingdom was destroyed by ruthless pirates. Kijin kind, once a single nation, was scattered around the rimworld. Racial Traits [list] [*] 1.5 times global work speed [*] Food consumption doubled [*] Great mood penalty for raw or bad food [/list] New game-winning condition [list] [*] Build monumental statue and boardcast yourself as rightful heir of Kijin nation. [*] Prove that your coloney has enough wealth and power to defend against any raiders. [/list] Changes in 2.0 [list] [*] Kijin Face (can be turned off to vanilla) [*] Kijin specific vanilla outfit(different from normal femaleBB) [*] Options [*] Buildings, apparels, items and weapons [*] Factions(now totally medieval and medieval geared) [*] Research [*] Male Kijins [/list] Q&A [list] [*] Not compatible with Kijin 1.0 [*] DE surgeries and Evolved organ patch included [/list] English localisation Help President Of The Cripples