FS-12 Revoker
The Boscali Defense Force's premier air superiority fighter.
[img]https://i.imgur.com/zVTcIPk.gif[/img]
Features
[list]
[*] Nuclear Option's HUD recreated in Stormworks
[*] AESA Radar (10km Range)
[*] 4-Camera based Targeting system
[*] Agile Flight Control System
[*] Top speed: 740km/h at Sea-level
[/list]
[hr]
HMCS
[img]https://i.imgur.com/lMwEKRN.jpeg[/img]
Detailed to match Nuclear Option's HUD, the Helmet Mounted Cueuing System is both Intuitive and Responsive.
[list]
[*] Clear and concise information
[*] Seamless targeting and engaging of radar tracks
[*] Low latency
[*] EHCS data integration
[/list]
[url=https://steamcommunity.com/workshop/filedetails/?id=2959048024][img]https://i.imgur.com/pCRmsPb.png[/img][/url]
[hr]
AESA Radar
Find. Track. ID. Engage.
The State-of-the-art Radar system incorporates powerful Track-While-Scan technology in a light-weight package.
[list]
[*] Accurate targeting data
[*] Pilot look-based radar slew (90-degree limit)
[*] Automatic-slew to keep target tracked
[*] Integration with camera system for easy Visual identification
[/list]
[img]https://i.imgur.com/LmbU7sM.jpeg[/img]
[hr]
Armament
Glaive Air-to-Air Missile (6x)
[img]https://i.imgur.com/AjxYED7.jpeg[/img]
[list]
[*] Supersonic A2A missile
[*] 4.5km range
[*] Radio+Radar terminal guidance
[*] Mad-dog mode if given no target
[*] 2x1x19 footprint
[*] No XML (Uses OG Drag glitch)
[/list]
Pike Air-to-Air Missile (2x)
[list]
[*] Short-range A2A missile
[*] 1.5km range
[*] Radar guided
[*] 1x1x20 footprint
[*] No XML
[/list]
Twin .50 Cal machine gun
[list]
[*] 1,800 RPM
[*] 800 rounds
[/list]
Armaments can be swapped for most [b]EHCS[/b] supported weapons (missiles, gun pods) etc. Hardpoints on both sides must have the same weapon however for full integration with the [b]HMCS[/b].
[hr]
Planned features
[list]
[*] Waypoint projection on HMCS
[*] HOTAS support
[*] Night-mode for map display
[*] Datalink (after my next NO creation is out)
[/list]
[hr]
[b]Please don't reupload as-is,[/b] but feel free to use whichever parts of the creation you like in your own builds. Attribution is appreciated.
Go here for a version with a clear cockpit(Thales mod): [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3661204136]https://steamcommunity.com/sharedfiles/filedetails/?id=3661204136[/url]
Credits
Aircraft and trailer music from [url=https://store.steampowered.com/app/2168680/Nuclear_Option/]Nuclear Option[/url]
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3153416318]ZE Kalman Filter[/url] by Uran_Wind
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2572471952]Compact Resizable Rotatable Custom Font[/url] by puipuix
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3302971632]How to use the euler x,y,z...[/url] by Kernle Frizzle
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=2273112890]Lua RGB Color correction[/url] by XLjedi
Code minified using the LifeBoatAPI VSCode plugin
Tags: Nuclear Option, Figher jet, Air superiority, AESA, TWS, HMD, HMCS