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Crashland Research Team

Your team was on its way to a research station to study the asteroid heading straight for this rim planet, but something has gone terribly wrong. Several of you managed to reach the escape pods, but now you and several of your lab rats are trapped on a hostile world that is fated to blow up in just a few short years. Your team is smart and already knows how to build a space ship, but without very many survival skills, can you survive long enough to gather the resources necessary to build a ship and leave this forsaken planet before the very asteroid you were hoping to study blows it up? Your faction will be a New Arrivals. Start with 6 people, chosen from 10. Arrive in drop pods. Player starting characters have a 75% chance to start with trait: Too smart Player starting characters have a 25% chance to start with trait: Annoying voice Player starting characters have a 25% chance to start with trait: Creepy breathing Player starting characters have a 50% chance to start with trait: Fast learner Player starting characters have a 50% chance to start with cryptosleep sickness. Planetkiller: An interstellar planetkiller weapon is approaching this planet. It will smash the planet apart like a rifle bullet hitting an egg, annihilating all life. (180.0 days) Start with research: Battery Start with research: Solar panel Start with research: Microelectronics Start with research: Multi-analyzer Start with research: Advanced fabrication Start with research: Starflight basics Start with research: Vacuum cryptosleep casket Start with research: Starship reactor Start with research: Johnson-Tanaka drive Start with research: Machine persuasion Start with research: Starflight sensors Start with: -Silver x800 -Packaged survival meal x100 -Medicine x30 -Component x30 -Advanced component x5 -Psychic shock lance -Plasteel x50 -Rat x3 -Steel x450 -Wood x300 -Cloth Industrial Tent x6 Map is scattered with: -Ship chunk x3 -Steel x720 -Packaged survival meal x14