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Saved Civilians

NOTE: I play with the mod simple side arms which is why the grenades are included, I highly recommend it as it allows a more versatile and more realistic combat scenario in my opinion. You (A heavy weapons expert) and your 2 squad members and your dogs are on a recon mission when you encounter 2 civilians, your squadron decide the best choice of action to not get killed for saving them is to go rouge, you and your companions take a swig of go-juice and run as far as you can from your trackers. Thanks for playing and please leave any recommendations on my steam page. -Duck PS. the skill trainers are for your 3 selected soldiers if you so choose, have fun :) Your faction will be a New Arrivals. Start with 5 people, chosen from 10. Your people will be between 35 and 50 years old. Player starting characters have a 100% chance to start with high on go-juice. Start with research: IEDs Start with research: Flak armor Start with research: Precision rifling Start with research: Gas operation Start with research: Mortars Incident created: -Ambush Start with: -Silver x500 -Packaged survival meal x50 -Medicine x25 -Component x100 -Assault rifle x2 -Minigun -Frag grenades x3 -Flak pants x3 -Marine armor -Marine helmet -Glitterworld medicine x5 -Skilltrainer (shooting) x30 -Recon helmet x2 -Recon armor x2 -Husky x2 -Steel x500 -Wood x250 -Plasteel mortar -Antigrain warhead x5 -High-explosive shell x45 -Bison x1 Map is scattered with: -Ship chunk x10 -Steel x1000 -Packaged survival meal x12