Use with my mod collection Hivemind!
A small test group of colonists is dropped into a remote area with a small amount of supplies. The empire is watching their little hatchlings closely, hoping to see how and why they adapt to their surroundings and what they can learn from the various species they encounter. Just how far can this marvel of science go?
Your faction will be a New Tribe.
Start with 5 people, chosen from 5.
Arrive in drop pods.
Player starting characters have a 100% chance to start naked.
Start with research: Genetic alteration
Start with research: Genetic creation
Start with research: Genetic duplication
Start with research: Genetic compatibility
Start with research: Genetic augmentation
Cannot sow plants on the ground.
<i><color=#66E0E4FF>Rimworld</color></i>
Faction relation modifiers:
-Shattered empire (Starting: 75 to 84)
Start with:
-Pemmican x3000
-Herbal medicine x50
-Wood x1000
-Steel x750