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[KV] Trading Spot

1.5 Version: https://steamcommunity.com/sharedfiles/filedetails/?id=2874517333

A designated spot for traders to stop at.

Trading Spot marker is located in the Architecture menu under Misc

This will work in current saves without a problem. To remove the mod, delete the Trading Spot, save, remove the mod, then load the save.

This is compatible with Hospitality mod

Mod Options:
- Disable work requirement to place trading spot

Direct Download:
https://github.com/KiameV/rimworld-tradingspot/releases/download/current/TradingSpot.zip

Ludeon Thread: https://ludeon.com/forums/index.php?topic=33669.msg343859#msg343859

Use ModSync RW to know if/when this gets updated: https://github.com/KiameV/rimworld-modsync-rw/releases/download/1.0/ModSyncRW.zip

GitHub Page: https://github.com/KiameV/rimworld-tradingspot/releases

Trouble Shooting
If you have Water Power mod and Bridges sub mod, make sure Trading Spot is in the Mods list higher than (listed before) those mods otherwise you will not be able to place the Trading Spot.

Thank you to the translators!
-Ɲơɴɑɱɛ for German
-MossieuLeblanc for French
-Proxyer for Japanese
-Arex for Russian
-Fodnjs0811 for Korean
-adam0310 for Polish

Like my mods? Consider supporting me!
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Original Author: TheUbie

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