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Animal Taming

Overview This mod was made mainly for personal use, as I rarely tried to tame animals in the early game except for completely peaceful ones. The permanent manhunter state on many animals often felt like a near-certain death sentence on a failed tame, even when the animal wasn’t actually harmed. This mod replaces the animal’s revenge with a [b]temporary rage[/b] that still poses danger, but eventually ends with the animal breaking off the attack and leaving you alone. It makes failed taming attempts [b]less lethal[/b] while staying fully vanilla-friendly, and helps make taming more realistic and viable in the early game. The animal will: • Only go manhunter for a [b]limited time[/b] • [b]Focus the tamer[/b] instead of pulling the whole herd • [b]Run away[/b] once the rage ends (stay on map) [b]Important:[/b] This only affects [b]manhunter caused by failed taming[/b]. All other manhunter events (incidents, psychic pulses, predators, etc.) remain completely vanilla. How it works • When a tame attempt fails and triggers revenge, the animal enters a [b]temporary manhunter state[/b]. • The duration is based on a [b]base time[/b] plus a [b]wildness bonus[/b]. • Only the [b]target animal[/b] becomes manhunter — no pack or herd aggro. • The animal aggressively attacks for the duration, then [b]immediately stops and run away[/b] from the pawn. • Optionally, the rage can [b]end early after a set number of hits[/b] (on by default). • After fleeing, the animal returns to normal behavior and can be tamed again once vanilla cooldown allows. Key Features — [b]Tame-fail only:[/b] Affects only manhunter caused by failed taming. — [b]Short revenge window:[/b] Adjustable duration instead of permanent death-sentence rage. — [b]Wildness scaling:[/b] Wilder animals stay angry longer. — [b]Optional hit limit:[/b] Rage can end early after landing a set number of hits. — [b]Focused aggression:[/b] The animal targets the tamer instead of pulling nearby animals. — [b]Clean exit:[/b] Animal flees on the map when rage ends — no lingering chase, no map exit. Settings Fully configurable in Mod Settings: • Base revenge duration (seconds) • Wildness duration bonus (0–300%) • Stop rage early after hits (toggle) • Number of hits before rage ends • Timer check interval (performance tuning) All settings apply immediately — no restart required. Compatibility Safe to add to existing saves. Does not alter vanilla taming success chance, cooldowns, or animal defs. [b]Compatibility notes:[/b] • Other manhunter sources are untouched • Works with modded animals (including ranged attackers) Performance Very lightweight. Only tracks animals that are actively in a temporary tame-fail rage. Updates [b]— First release[/b] My other mods [url=https://steamcommunity.com/id/kongkim82/myworkshopfiles/?appid=294100] See all my mods here [/url]